Talk:Horn of the Abyss: Difference between revisions
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: Agreed. Removed bullet point from the description. ―[[user:imahero|imahero]] 00:29, 16 May 2018 (CEST) | : Agreed. Removed bullet point from the description. ―[[user:imahero|imahero]] 00:29, 16 May 2018 (CEST) | ||
== Balance == | |||
One of their problems is the heavy inclination towards online games and tournaments, so a lot of shit they did is controversial, especially tinkering with hero specialties, like changing everything to % basis, tinkering with skills, banning arts and stuff. All for the sake a balance. | |||
It doesn't help that their personal town is pretty much overpowered. With polished creatures and heroes. Old heroes remain shit, like the tower ones. |
Revision as of 20:20, 19 June 2018
"...goal of staying as true as possible to the original game"
It sounded good couple of years ago, but after banning the orb of inhibition and all the magic resist stuff I cannot describe it as 'staying as true as possible'. Theyre obviously started to tinker with a global balance. Subgoal - yes, but not a goal. If we're not comparing this to WoG ofc.--ShushMaster (talk) 20:42, 15 May 2018 (CEST)
- Agreed. Removed bullet point from the description. ―imahero 00:29, 16 May 2018 (CEST)
Balance
One of their problems is the heavy inclination towards online games and tournaments, so a lot of shit they did is controversial, especially tinkering with hero specialties, like changing everything to % basis, tinkering with skills, banning arts and stuff. All for the sake a balance. It doesn't help that their personal town is pretty much overpowered. With polished creatures and heroes. Old heroes remain shit, like the tower ones.