Obelisk: Difference between revisions
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{| border cellspacing=0 cellpadding=5 style="background-color:honeydew; text-align:center; border-color:lightgray; margin:0 0 10px 10px;float:right;" | {| border cellspacing=0 cellpadding=5 style="background-color:honeydew; text-align:center; border-color:lightgray; margin:0 0 10px 10px;float:right;" | ||
|- style="background-color:lavender;" | |- style="background-color:lavender;" | ||
| rowspan=2| '''{{sod}}'''|| [[Dirt]]||[[Sand]]||[[Grass]]||[[Snow]]||[[Swamp]]||[[Rough]]||[[Subterranean|Subterr.]]||[[Lava]]|| | | rowspan=2 style="width:70px;"| '''{{sod}}'''|| [[Dirt]]||[[Sand]]||[[Grass]]||[[Snow]]||[[Swamp]]||[[Rough]]||[[Subterranean|Subterr.]]||[[Lava]]|| | ||
|- | |- | ||
| style="width:54px;"| [[File: Obelisk 2.gif|Green obelisk]] | | style="width:54px;"| [[File: Obelisk 2.gif|Green obelisk]] | ||
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| style="width:54px;"| [[File: Obelisk 3.gif|Black obelisk]] | | style="width:54px;"| [[File: Obelisk 3.gif|Black obelisk]] | ||
| style="width:54px;"| [[File: Obelisk 8.gif|Brown obelisk]] | | style="width:54px;"| [[File: Obelisk 8.gif|Brown obelisk]] | ||
| | | style="width:54px;"| | ||
|- style="background-color:#{{olive 3}};" | |- style="background-color:#{{olive 3}};" | ||
| rowspan=2| '''{{hota}}''' || [[Dirt]]||[[Sand]]||[[Grass]]||[[Snow]]||[[Swamp]]||[[Rough]]||[[Subterranean|Subterr.]]||[[Lava]]||[[Highlands]] | | rowspan=2| '''{{hota}}''' || [[Dirt]]||[[Sand]]||[[Grass]]||[[Snow]]||[[Swamp]]||[[Rough]]||[[Subterranean|Subterr.]]||[[Lava]]||[[Highlands]] |
Revision as of 16:11, 29 July 2018
Shadow of Death | Dirt | Sand | Grass | Snow | Swamp | Rough | Subterr. | Lava | |
Horn of the Abyss | Dirt | Sand | Grass | Snow | Swamp | Rough | Subterr. | Lava | Highlands |
Obelisk is an Adventure Map location, that can be visited by a hero to reveal a piece of the Puzzle Map. The Puzzle Map reveals the location of the Grail piece by piece. There are eight different colors of Obelisks: red, green, light blue, dark blue, brown, purple, white and black (orange was added in Horn of the Abyss). On randomly generated maps the colors are tied to terrains.
If the creator of the map has placed obelisks in the map, but no Grail, a Grail location will be set randomly.