Template:Cove unique buildings: Difference between revisions
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(Add building costs) |
(Fix building costs) |
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| structure_3 = Grotto | | structure_3 = Grotto | ||
| cost_3 = {{Building cost|{{W}}<br>15||{{O}}<br>15||||{{G}}<br> | | cost_3 = {{Building cost|{{W}}<br>15||{{O}}<br>15||||{{G}}<br>7500}} | ||
| effect_3 = Visiting hero can sacrifice creatures/artifacts to gain experience. | | effect_3 = Visiting hero can sacrifice creatures/artifacts to gain experience. | ||
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| effect_g = Makes any terrain native to all Cove units | | effect_g = Makes any terrain native to all Cove units | ||
| total_cost = {{Building cost|{{W}}<br>40||{{O}}<br>15||||{{G}}<br> | | total_cost = {{Building cost|{{W}}<br>40||{{O}}<br>15||||{{G}}<br>12000}} | ||
}}<noinclude> | }}<noinclude> |
Revision as of 14:13, 30 November 2023
Structure | Effect | Cost | ||||||||
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Thieves' Guild | Opens 2 additional levels of information in Thieves' Guild. |
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Shipyard | Allows building boats if the town has access to water. |
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Grotto | Visiting hero can sacrifice creatures/artifacts to gain experience. |
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Pub | Horde Building. Growth +4/week for Crew Mate / Seaman |
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Roost | Horde Building. Growth +3/week for Stormbird / Ayssid |
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Lodestar | Grail Structure. +5000 /day, +50% creature growth Makes any terrain native to all Cove units |
n/a | ||||||||
Total Cost: |
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