Template:Cove unique buildings: Difference between revisions

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(Add building costs)
(Fix building costs)
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| structure_3 = Grotto
| structure_3 = Grotto
| cost_3      = {{Building cost|{{W}}<br>15||{{O}}<br>15||||{{G}}<br>750}}
| cost_3      = {{Building cost|{{W}}<br>15||{{O}}<br>15||||{{G}}<br>7500}}
| effect_3    = Visiting hero can sacrifice creatures/artifacts to gain experience.
| effect_3    = Visiting hero can sacrifice creatures/artifacts to gain experience.


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| effect_g    = Makes any terrain native to all Cove units
| effect_g    = Makes any terrain native to all Cove units


| total_cost  = {{Building cost|{{W}}<br>40||{{O}}<br>15||||{{G}}<br>5250}}
| total_cost  = {{Building cost|{{W}}<br>40||{{O}}<br>15||||{{G}}<br>12000}}


}}<noinclude>
}}<noinclude>

Revision as of 14:13, 30 November 2023

Structure Effect Cost
Thieves' Guild Opens 2 additional levels of information in Thieves' Guild.
 Wood
5
           Gold
500
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Grotto Visiting hero can sacrifice creatures/artifacts to gain experience.
 Wood
15
   Ore
15
       Gold
7500
Pub Horde Building. Growth +4/week for Crew Mate Crew Mate / Seaman Seaman
             Gold
1000
Roost Horde Building. Growth +3/week for Stormbird Stormbird / Ayssid Ayssid
             Gold
1000
Lodestar Grail Structure. +5000 Gold/day, +50% creature growth
Makes any terrain native to all Cove units
n/a
Total Cost:
 Wood
40
   Ore
15
       Gold
12000

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