Grotto

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This article refers to the Day of Reckoning town. For the Cove building with the same name, see Grotto (Cove building).

The following information is largely based on extrapolations about a work-in-progress project and largely unconfirmed. The finished project may differ greatly.
Only available when the unofficial expansion, Day of Reckoning, is installed.

Grotto is an neutral alignment town with the [Warden] and [Sorcerer] hero classes. Grotto represents the former guardians of the World Tree, the subterranean wellspring of life on Enroth. The faction includes Dark Elves, Gnomes, and other creatures.

"Wardens and Sorcerers protect the Grotto."

Grotto's native terrain is unknown.

Creatures[edit | hide | hide all]

  • Tier 1: Mushroom-hatted gnome
  • Tier 2: Dark elf assassin
  • Bipedal lizard (probably T3)
  • Mushroom creature (probably T4)
  • Lizard-riding gnome (probably T5)
  • Tier 6: ArachneArachne Crimson ArachneCrimson Arachne Arachne -> Crimson Arachne (chimerical human/spider creatures, reminiscent of D&D's driders)
  • Amethyst Dragon (most probably T7)

Town names[edit | hide]

  • Ciuperceni

Gallery[edit | hide]

Trivia[edit | hide]

The Grotto may be a more lore-appropriate recreation of the Grove town, which was itself inspired by the Night Elves from Warcraft III. The Warcraft III night elves have a druidic focus and are the guardians of their world's version of the World Trees; which roughly maps with the theme of the Grotto. There are also similarities in the creature lineup, with "moon hunters/moon slayers" at level 2, "basilisk riders/basilisk champions" at level 5, "spider princesses/spider queens" at level 6, and "quartz dragons/amethyst dragons" at level 7. Some members of the New Grove Team who implemented the town for VCMI are part of the DoR team.