Cyclops and Cyclops King: Difference between revisions
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{{ | {{Creature | ||
| lvl = 6 | |||
| Town = Stronghold | |||
== | | Name = Cyclops | ||
| Attack = 15 | |||
== | | Defence = 12 | ||
| Speed = 6 | |||
| Growth = 2 | |||
| Damage = 16–20 | |||
| Health = 70 | |||
| Shots = 16 | |||
| Cost = 750 | |||
| Special = Can attack siege walls | |||
| U_name = Cyclops king | |||
| U_image = Cyclopsking | |||
| U_attack = 17 | |||
| U_defence = 13 | |||
| U_speed = 8 | |||
| U_damage = 16–20 | |||
| U_health = 70 | |||
| U_shots = 24 | |||
| U_cost = 1100 | |||
| U_special = Can attack siege walls | |||
}} | |||
'''Cyclops' and cyclops kings''' are level 6 creatures of [[stronghold town]]. They are recruited from the [[cyclops cave]]. | |||
Cyclopses and cyclops kings attack at range by throwing boulders to devastating effect. Both can target siege walls and damage them like a [[catapult]]. Cyclops catapult attacks | |||
are applied with [[Ballistics|basic ballistics skill]]. Cyclops kings do the same at the advanced ballistics skill level. | |||
{{Town creatures | {{Town creatures |
Revision as of 15:20, 28 November 2013
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Cyclops | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
Can attack siege walls | ||||||||||||||||||||
Cyclops king | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
Can attack siege walls | ||||||||||||||||||||
Portraits
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Cyclops' and cyclops kings are level 6 creatures of stronghold town. They are recruited from the cyclops cave.
Cyclopses and cyclops kings attack at range by throwing boulders to devastating effect. Both can target siege walls and damage them like a catapult. Cyclops catapult attacks are applied with basic ballistics skill. Cyclops kings do the same at the advanced ballistics skill level.