Tavern: Difference between revisions

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The thieves' guild is part of the tavern. It provides information on the relative strength of all the players and heroes. Each player is portrayed by a flag of their color which is placed further to the left depending on their rank regarding listed information. The information available in thieves' guilds is dependent on the number of towns a player controls.
The thieves' guild is part of the tavern. It provides information on the relative strength of all the players and heroes. Each player is portrayed by a flag of their color which is placed further to the left depending on their rank regarding listed information. The information available in thieves' guilds is dependent on the number of towns a player controls.


 
{| style="border: 1px solid #000000; text-align: center; color: white; background:#A0A0A0; float;" cellspacing=0 cellpadding=2 align=left
 
 
 
* Three towns – [[Mercury|mercury]], [[Sulfur|sulfur]], [[Crystal|crystal]] & [[Gems|gems]], [[Obelisk|obelisk]] found and the personality of the best heroes
* Four Towns – [[Artifacts]] and kingdom army strenght and the name and portrait of the strongest [[:Category:Units|monster]] of every hero.
* Five Towns or more – You will see all possible information, just like visiting a [[Den of Thieves]]. Note that the information about enemy [[:Category:Heroes|heroes]] is the same as with four towns.
=== TABLE ===
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|- bgcolor=707070   
|- bgcolor=707070   
| rowspan=2  | '''Statistics'''
| rowspan=2  | '''Statistics'''
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| colspan=6 font-size=80%| ''* Only portrait and name'' <br>''** Primary skills''
| colspan=6 font-size=80%| ''* Only portrait and name'' <br>''** Primary skills''
|}
|}
=== Information ===
'''The information provided by the Thieves' guild is:'''
'''Number of Towns''' - ''Depending on quantity of [[Town]]s.''
'''Number of Heroes''' - ''Depending on quantity of [[:Category:Heroes|Hero]]es.''
'''Gold''' - ''Depending on quantity of [[Gold]]''.
'''Wood & Ore''' - ''Depending on total quantity of [[Wood]] & [[Ore]].''
'''Merc, Sulf, Cryst & Gems''' - ''Depending on total quantity of [[Mercury]], [[Sulfur]], [[Crystal]] & [[Gems]].''
'''Obelisks Found''' -'' Depending on number of puzzlepieces collected through [[Obelisk]]s.
(Note: In team play, puzzlepieces are collected together.)''
'''Artifacts''' - ''Depending on number of [[artifact]]s of all your characters, both equipped and in backpacks.''
'''Kingdom Army Strength''' - ''Depending on total strength of all your acquired armies combined.''
'''Income''' - ''Depending on total income of [[Gold|gold]] per day. (See [[Gold]] for possible income-sources)''
'''Best Hero''' - ''Depending on the best hero in your arsenal. Qualities that comes to play are: Army strength, [[Primary Skills|primary skills]], [[Heroes|hero]] level, Secondary skills and [[Artifacts|artifacts]].''
'''Personality''' - ''Shows one of three characteristics; "Builder", "Warrior" or "Explorer". Human players are always shown as "Human".''
'''Best Monster''' - ''Shows the most powerful monster in this teams army.''


== Notes ==
== Notes ==

Revision as of 07:35, 11 December 2013

Tavern is one of the standard buildings. It enables to recruit heroes, hear rumors and visit thieves' guild. There is also tavern available in adventure map as well. It works precisely the same as a regular tavern. However, in the original Restoration of Erathia, the heroes available in one of the on-map taverns were different from the ones available in your towns.

Hiring heroes

Heroes can be hired to the service of kingdom at the price of 2500 Gold. There are always two new heroes available for hire, and if one is hired, a new one will appear. However, at the beginning of each week (including the beginning of the map), the two heroes have a random number of creatures associated with the town type they represent with them. After either one is hired, the new hero appearing will only have one non-upgraded first level creature in his army. Additionally, at the beginning of each week, at least one of the heroes (left one) will be from the town the player represents.

Hearing rumors

In the tavern screen above the heroes is a small box containing rumors. The game has a bunch of built-in rumors, but the mapmaker can enter own rumors as many of as he sees fit. This in mind, rumors can be extremely helpful on completely nonsense. Default rumors can for example reveal the terrain of which the grail is buried or which player has the most artifacts.

Thieves' guild

In game footage of the thieves' guild. Player has acquired four towns and thereby unlocked eight different statistics. (Note: five towns are required to see income statistics.)

The thieves' guild is part of the tavern. It provides information on the relative strength of all the players and heroes. Each player is portrayed by a flag of their color which is placed further to the left depending on their rank regarding listed information. The information available in thieves' guilds is dependent on the number of towns a player controls.

Statistics Number of towns
1 2 3 4 5
Number of towns X X X X X
Number of heroes X X X X X
Gold X X X X
Wood & ore X X X X
Mercury, sulfur, crystal & gems X X X
Obelisks Found X X X
Artifacts Found X X
Kingdom army strength X X
Income X
Best hero X* X** X X X
Personality X X X
Best monster X X
* Only portrait and name
** Primary skills

Notes

Heroes stationed inside your towns aren't counted for towards the Best Hero category, but this is not true for the strongest monster category.