Quest Gate: Difference between revisions
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{| align=right cellspacing=3 style="border:1px solid grey; font-size:90%; width:100px" | {| align=right cellspacing=3 style="border:1px solid grey; font-size:90%; width:100px" | ||
| align=center | [[File:Quest Gate.gif|Quest Gate]] | | align=center | [[File:Quest Gate.gif|Quest Gate]][[File:Quest Gate (water).png|Quest Gate (water)]] | ||
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| Quest | | Quest Gates as seen on the [[adventure map]]. | ||
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Revision as of 01:21, 25 January 2024
Quest Gates as seen on the adventure map. |
Quest Gate is an adventure map object that does not allow a hero to pass, unless the requirements of the quest are fulfilled. Completing the quest works in a similar way as in Seer's Huts. There are several different types of quests the guard can have. They are:
- Achieve certain experience Level
- Achieve certain levels in primary skills (They can be independent for each skill.)
- Defeat a specific hero
- Defeat a specific wandering creature stack
- Belong to one of the selected hero classes
- Return with an artifact or artifacts (They are lost when completing the quest.)
- Return with a certain number of specific creatures (They are lost when completing the quest.)
- Return with resources (They are lost when completing the quest.)
- Be a specific hero
- Be a specific color
- Return at/after a specific date
If you return after having received your quest but before completing it, you might get a message that contains more hints.