Quest Gate: Difference between revisions
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If you return after having received your quest but before completing it, you might get a message that contains more hints. | If you return after having received your quest but before completing it, you might get a message that contains more hints. | ||
Provided a Quest Gate has a deadline, once it has passed the quest will be no longer available and the Quest Gate will be locked forever. | |||
== See also == | == See also == |
Revision as of 10:37, 25 January 2024
Quest Gates as seen on the adventure map. |
Quest Gate is an adventure map object that does not allow a hero to pass, unless the requirements of the quest are fulfilled. Completing the quest works in a similar way as in Seer's Huts. There are several different types of quests the guard can have. They are:
- Achieve certain experience Level
- Achieve certain levels in primary skills (They can be independent for each skill.)
- Defeat a specific hero
- Defeat a specific wandering creature stack
- Belong to one of the selected hero classes
- Return with an artifact or artifacts (They are lost when completing the quest.)
- Return with a certain number of specific creatures (They are lost when completing the quest.)
- Return with resources (They are lost when completing the quest.)
- Be a specific hero
- Be a specific color
- Return at/after a specific date
If you return after having received your quest but before completing it, you might get a message that contains more hints.
Provided a Quest Gate has a deadline, once it has passed the quest will be no longer available and the Quest Gate will be locked forever.