Template:Town row: Difference between revisions
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#Type is town/faction type. It should be capitalized (Castle, not castle). Defaults to Random. | #Type is town/faction type. It should be capitalized (Castle, not castle). Defaults to Random. | ||
#Name should be the town name, if given one. Defaults to "-" to indicate a random name. | #Name should be the town name, if given one. Defaults to "-" to indicate a random name. | ||
#nofort= | #nofort= will show the town without a fort. | ||
[[Category:Table templates]]</noinclude> | [[Category:Table templates]]</noinclude> |
Revision as of 13:46, 13 June 2024
Location | Player | Type | Name |
---|---|---|---|
0, 1, 2 | Random | - | |
0, 1, 2 | Rampart | Treehug Central | |
3, 4, 5 | Tower | High Hrothgar | |
6, 7, 8 | Inferno | Traffic Jam |
Usage:
{{town row|Location|Player|Type|Name}}
- Location is map coordinates (X, Y, Z), no default.
- Color is one of the kingdom colors: red, blue, tan, green, orange, purple, teal, and pink. It should be in lower-case (red, not Red). Defaults to no color.
- Type is town/faction type. It should be capitalized (Castle, not castle). Defaults to Random.
- Name should be the town name, if given one. Defaults to "-" to indicate a random name.
- nofort= will show the town without a fort.