|
|
Line 2: |
Line 2: |
| | name = Castle | | | name = Castle |
| | pre = [[Citadel]] | | | pre = [[Citadel]] |
| | wood = 10 | | | wood = 10 {{W}} |
| | no_mercury =
| | | ore = 10 {{O}} |
| | ore = 10 | | | gold = 5000 {{G}} |
| | no_sulfur =
| |
| | no_crystal =
| |
| | no_gem =
| |
| | gold = 5000 | |
| | effect = The Castle adds two [[arrow tower]]s, fortifies town's defenses, and doubles base creature growth. | | | effect = The Castle adds two [[arrow tower]]s, fortifies town's defenses, and doubles base creature growth. |
| }} | | }} |
Revision as of 17:04, 27 March 2014
Template:Standard building
A Castle is one of the most important sturctures in any town. It provides the town with additional defense- third level wall, a moat and three Arrow Towers). Even more importantly, it increases basic creature growth in the town by 100%. It is a prerequisite for the Capitol. The Castle can be built in any town, provided that the mapmaker hasn't disabled it.
Requires: Citadel.
Cost: 5000 Gold, 10 Wood and 10 Ore.