Lobstrosity: Difference between revisions

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[[File:Lobstrosity render.png|thumb|250px|Lobstrosity render by [[Kenneth Thomson, Jr.]]]]
[[File:Lobstrosity render.png|thumb|250px|Lobstrosity render by [[Kenneth Thomson, Jr.]]]]
The '''Lobstrosity''' was a cancelled [[creature]] planned for [[Restoration of Erathia]]. It resembles a mutated lobster. It received both concept art and a 3D model render, but no screenshots are known that depict it actually appearing in-game. Its model was rendered by Kenneth Thomson Jr., based on concept art by [[George Almond]]. [https://heroes3wog.net/heroes-3-recollection-lobstrosity/ According to Gregory Fulton], Almond's concept art that became the Lobstrosity was a first pass at designing the [[Behemoth]]; he rejected the design and requested a redesign similar to the Rancor from ''Star Wars: Return of the Jedi''. [[Greg Fulton|Fulton]] also claimed that the Lobstrosity design was going to be used as a 'secret' troop but that he was not aware that it had ever been modeled.
The '''Lobstrosity''' was a cancelled [[creature]] planned for [[Restoration of Erathia]]. It resembles a mutated lobster. It received both concept art and a 3D model render, but no screenshots are known that depict it actually appearing in-game. Its model was rendered by Kenneth Thomson Jr., based on concept art by [[George Almond]]. [https://heroes3wog.net/heroes-3-recollection-lobstrosity/ According to Gregory Fulton], Almond's concept art that became the Lobstrosity was a first pass at designing the {{hv|Behemoth|BehemothAncientBehemoth}}; he rejected the design and requested a redesign similar to the Rancor from ''Star Wars: Return of the Jedi''. [[Greg Fulton|Fulton]] also claimed that the Lobstrosity design was going to be used as a 'secret' troop but that he was not aware that it had ever been modeled.


Its name, a portmanteau of "lobster" and "monstrosity", is seemingly an homage to [[wikipedia:Stephen King|Stephen King]]'s ''[[wikipedia:The Dark Tower (series)|The Dark Tower]]'' series.
Its name, a portmanteau of "lobster" and "monstrosity", is seemingly an homage to [[wikipedia:Stephen King|Stephen King]]'s ''[[wikipedia:The Dark Tower (series)|The Dark Tower]]'' series.
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[[Category:Cut Content]]
[[Category:Cut Content]]
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{{Creatures/Behemoth and Ancient Behemoth|popupid=BehemothAncientBehemoth}}

Revision as of 21:57, 21 August 2025

Lobstrosity render by Kenneth Thomson, Jr.

The Lobstrosity was a cancelled creature planned for Restoration of Erathia. It resembles a mutated lobster. It received both concept art and a 3D model render, but no screenshots are known that depict it actually appearing in-game. Its model was rendered by Kenneth Thomson Jr., based on concept art by George Almond. According to Gregory Fulton, Almond's concept art that became the Lobstrosity was a first pass at designing the Behemoth; he rejected the design and requested a redesign similar to the Rancor from Star Wars: Return of the Jedi. Fulton also claimed that the Lobstrosity design was going to be used as a 'secret' troop but that he was not aware that it had ever been modeled.

Its name, a portmanteau of "lobster" and "monstrosity", is seemingly an homage to Stephen King's The Dark Tower series.

Behemoth
17
17
30–50
160
6
Move
Ground
Size
2
Growth
1
3162
3162
Cost

1500

Ignores 40% of enemy Defense skill.
Ancient Behemoth
19
19
30–50
300
9
Move
Ground
Size
2
Growth
1
6168
5397
Cost

3000

1

Ignores 80% of enemy Defense skill.