Paralyzing Venom: Difference between revisions
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'''Paralyzing Venom''' is a special ability of [[Scorpicore]]s. A target surviving a Scorpicore's melee attack has a 20% chance of being paralyzed immediately after. Paralyzed creatures completely skip their turn for the remainder of the current combat round and the two combat rounds thereafter. The effect is cancelled when the affected unit is attacked. Units that are paralyzed take full damage from attacks, but retaliate at only a quarter of their strength. The effect can be removed with [[Cure]] or [[Dispel]]. | '''Paralyzing Venom''' is a special ability of [[Scorpicore]]s. A target surviving a Scorpicore's melee attack has a 20% chance of being paralyzed immediately after. Paralyzed creatures completely skip their turn for the remainder of the current combat round and the two combat rounds thereafter. The effect is cancelled when the affected unit is attacked. Units that are paralyzed take full damage from attacks, but retaliate at only a quarter of their strength. The effect can be removed with [[Cure]] or [[Dispel]]. Paralyzing Venom is negated by the [[Recanter's Cloak]] and [[Cursed Ground]], but not by the [[Orb of Inhibition]]. | ||
Revision as of 13:30, 15 July 2014
Effect | Affected unit cannot act |
---|---|
Duration | 3 Rounds |
Chance | 20% |
Resist | Gold Dragons Black Dragons Magic Elementals |
Paralyzing Venom is a special ability of Scorpicores. A target surviving a Scorpicore's melee attack has a 20% chance of being paralyzed immediately after. Paralyzed creatures completely skip their turn for the remainder of the current combat round and the two combat rounds thereafter. The effect is cancelled when the affected unit is attacked. Units that are paralyzed take full damage from attacks, but retaliate at only a quarter of their strength. The effect can be removed with Cure or Dispel. Paralyzing Venom is negated by the Recanter's Cloak and Cursed Ground, but not by the Orb of Inhibition.
Creatures with Paralyzing Venom
Template:Creaturetable Template:Creaturetablerow |}
External Links
Thread on HeroesCommunity started by Ecoris: Rules for (Creature) Spells and Orbs