Range penalty: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
| Line 2: | Line 2: | ||
== Creatures that ignore range penalty == | == Creatures that ignore range penalty == | ||
* {{Cn|Sharpshooter}} | * {{Cn|Sharpshooter}}s{{-wa}} | ||
== Artifacts that ignore range penalty == | == Artifacts that ignore range penalty == | ||
* {{An|Golden Bow}} | * {{An|Golden Bow}} | ||
* {{An|Bow of the Sharpshooter}} | * {{An|Bow of the Sharpshooter}}{{-ws}} | ||
[[Category: Combat]] | [[Category: Combat]] | ||
[[Category: Terms]] | [[Category: Terms]] | ||
Revision as of 14:34, 19 December 2025
Range penalty is a reduction of damage for ranged attacks. It occurs when the target is further than 10 hexes from the shooter. An attack suffering from range penalty only does half the damage compared to attack made within the 10 hex radius. Range penalty is cumulative with the obstacle penalty.