Wyvern and Wyvern Monarch: Difference between revisions
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'''Wyverns and wyvern monarchs''' are level 6 creatures of [[fortress town]]. They are recruited from the [[wyvern nest]]. | '''Wyverns and wyvern monarchs''' are level 6 creatures of [[fortress town]]. They are recruited from the [[wyvern nest]]. | ||
Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of [[poison]]ing its target for three rounds. The top creature of a poisoned troop loses | Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of [[poison]]ing its target for three rounds. The top creature of a poisoned troop loses 10% of its health each round. Poisoning can only be removed by the [[cure]] spell. | ||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 04:31, 19 April 2015
Fortress creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Gnoll | |||||||||||||||
Gnoll Marauder | |||||||||||||||
Level 2 | |||||||||||||||
Lizardman | |||||||||||||||
Lizard Warrior | |||||||||||||||
Level 3 | |||||||||||||||
Serpent Fly | |||||||||||||||
Dragon Fly | |||||||||||||||
Level 4 | |||||||||||||||
Basilisk | |||||||||||||||
Greater Basilisk | |||||||||||||||
Level 5 | |||||||||||||||
Gorgon | |||||||||||||||
Mighty Gorgon | |||||||||||||||
Level 6 | |||||||||||||||
Wyvern | |||||||||||||||
Wyvern Monarch | |||||||||||||||
Level 7 | |||||||||||||||
Hydra | |||||||||||||||
Chaos Hydra | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Wyvern | ||||||||||||||||||
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Wyvern Monarch | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
Poisonous | ||||||||||||||||||
Portraits
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Wyverns and wyvern monarchs are level 6 creatures of fortress town. They are recruited from the wyvern nest.
Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of poisoning its target for three rounds. The top creature of a poisoned troop loses 10% of its health each round. Poisoning can only be removed by the cure spell.