Cyclops Stockpile: Difference between revisions
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'''Cyclops Stockpile''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each | '''Cyclops Stockpile''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each [[resource]]s but not [[gold]]. | ||
As with all | As with all creature banks, the hero's troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. The guards are divided into five stacks; one in every corner and one in the middle of the right edge. The stack in the left lower corner may consist of [[Cyclops and Cyclops King|Cyclops Kings]]. Slain enemies do not respawn (should the hero retreat or be defeated). | ||
[[Category: Creature Banks]] | [[Category: Creature Banks]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 08:21, 27 December 2016
Cyclops Stockpile | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30 % | valign=middle align=middle |
20 |
| 4x 4x 4x
4x4x 4x
|
|-
| 30 %
| valign=middle align=middle |
30 |
| 6x 6x 6x
6x 6x 6x
|
|-
| 30 %
| valign=middle align=middle |
40 |
| 8x 8x 8x
8x 8x 8x
|
|-
| 10 %
| valign=middle align=middle |
50 |
| 10x 10x 10x
10x 10x 10x
|
|-
|}
Cyclops Stockpile is an Adventure Map location, and commonly known as one of the creature banks. It guarded by 20–50 cyclops. The more guards there are, the better the reward. The treasure contains 4-10 of each resources but not gold.
As with all creature banks, the hero's troops are located in the middle of the battlefield surrounded by enemies, and War Machines are not available. The guards are divided into five stacks; one in every corner and one in the middle of the right edge. The stack in the left lower corner may consist of Cyclops Kings. Slain enemies do not respawn (should the hero retreat or be defeated).