Retreat: Difference between revisions
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* where defeat is imminent | * where defeat is imminent | ||
* as a means to travel to a distant town (upon being bought in that town's tavern) | * as a means to travel to a distant town (upon being bought in that town's tavern) | ||
If the hero is facing an enemy hero wielding the [[Shackles of War]], he cannot retreat. | |||
[[Category: Combat]] | [[Category: Combat]] |
Revision as of 17:41, 11 April 2009
A hero may retreat when facing another hero or facing wandering creatures.
A hero loses his army when he retreats.
The defending hero may not retreat from a town fight. There is one exception. An Escape Tunnel in a Stronghold allows the defending hero to retreat.
Retreating (or surrendering) is a good idea
- where defeat is imminent
- as a means to travel to a distant town (upon being bought in that town's tavern)
If the hero is facing an enemy hero wielding the Shackles of War, he cannot retreat.