Template:Mage Guilds: Difference between revisions

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{| border cellspacing=0 cellpadding=5 style="float:right; margin: 0 0 1em 1em; background-color:#{{Purple 3}}; width: 500px; border: 1px solid grey"
{| border cellspacing=0 cellpadding=5 style="float:right; margin: 0 0 1em 1em; background-color:#{{Purple 3}}; width: 500px; border: 1px solid grey"
|- bgcolor={{Purple 1}}
|- bgcolor={{Purple 1}}
! colspan=9 style="padding-top:0px; padding-bottom:0px; color:white" | Mage Guilds
! colspan=9 style="height: 25px; padding-top:0px; padding-bottom:0px; color:white" | Mage Guilds
|- bgcolor=mediumorchid style="text-align:left;"
|- bgcolor=mediumorchid style="text-align:left;"
! style="padding-top:0px; padding-bottom:0px; text-align:left;" align=center |Structure  
! style="padding-top:0px; padding-bottom:0px; text-align:left;" align=center |Structure  

Revision as of 16:56, 14 July 2018

Mage Guilds
Structure Cost Requirements Benefits
Mage Guild Level 1
 Wood
5
   Ore
5
       Gold
2000
• Village Hall Five level 1 spells become available for heroes to learn. Heroes are able to purchase a spell book for 500 Gold.
Mage Guild Level 2
 Wood
5
 Mercury
4
 Ore
5
 Sulfur
4
 Crystal
4
 Gem
4
 Gold
1000
• Mage Guild Level 1 Four level 2 spells become available for heroes to learn.
Mage Guild Level 3
 Wood
5
 Mercury
6
 Ore
5
 Sulfur
6
 Crystal
6
 Gem
6
 Gold
1000
• Mage Guild Level 2 Three level 3 spells become available for heroes to learn.
Mage Guild Level 4
 Wood
5
 Mercury
8
 Ore
5
 Sulfur
8
 Crystal
8
 Gem
8
 Gold
1000
• Mage Guild Level 3 Two level 4 spells become available for heroes to learn.
Mage Guild Level 5
 Wood
5
 Mercury
10
 Ore
5
 Sulfur
10
 Crystal
10
 Gem
10
 Gold
1000
• Mage Guild Level 4 One level 5 spell becomes available for heroes to learn.