Spit: Difference between revisions
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{{inhota}} | {{inhota}} | ||
{{ | {{Creature bank}} | ||
{{Creature bank row|30 %|Basilisk|16|3000 {{gold}}||T1=}} | |||
{{Creature bank row|30 %|Basilisk|24|4500 {{gold}}||T1=}} | |||
{{Creature bank row|30 %|Basilisk|32|6000 {{gold}}||T1=}} | |||
{{Creature bank row|10 %|Basilisk|48|9000 {{gold}}||T1=}} | |||
|} | |||
'''Spit''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 16–48 [[Basilisks]]. The more guards there are, the better the reward. The treasure contains 3000–9000 {{G}}. | |||
[[File: Grid-cb 8.gif|x200px|left]] The guards are divided into four stacks of 4/6/8/12 [[Basilisks]] (red hexes) and attacking in alphabetic order from A to D. | |||
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army. | |||
Though [[War Machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active. | |||
Slain enemies do not respawn (should the hero retreat or be defeated). | |||
Does not appear on random maps until it is enabled in the template settings. | Does not appear on random maps until it is enabled in the template settings. | ||
[[Category: Creature Banks (HotA)]] | [[Category: Creature Banks (HotA)]] |
Revision as of 08:45, 16 September 2018
Spit | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30 % | valign=middle align=middle |
16 |
| 3000
|
|-
| 30 %
| valign=middle align=middle |
24 |
| 4500
|
|-
| 30 %
| valign=middle align=middle |
32 |
| 6000
|
|-
| 10 %
| valign=middle align=middle |
48 |
Spit is an Adventure Map location, and commonly known as one of the creature banks. It is guarded by 16–48 Basilisks. The more guards there are, the better the reward. The treasure contains 3000–9000 .
The guards are divided into four stacks of 4/6/8/12 Basilisks (red hexes) and attacking in alphabetic order from A to D.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
Though War Machines are not available, the infinite shots effect of Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
Does not appear on random maps until it is enabled in the template settings.