Cyclops Stockpile: Difference between revisions
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Slain enemies do not respawn (should the hero retreat or be defeated). | Slain enemies do not respawn (should the hero retreat or be defeated). | ||
== See also == | |||
{{map objects 'see also'}} | |||
[[Category: Adventure Map]] | [[Category: Adventure Map]] | ||
[[Category: Creature Banks]] | [[Category: Creature Banks]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 10:39, 26 November 2018
Cyclops Stockpile | |||
Picture | |||
% | Guards | Content | XP |
Visiting scheme | |||
| 30 % | valign=middle align=middle |
20 |
| 4x 4x 4x
4x4x 4x
|
|-
| 30 %
| valign=middle align=middle |
30 |
| 6x 6x 6x
6x 6x 6x
|
|-
| 30 %
| valign=middle align=middle |
40 |
| 8x 8x 8x
8x 8x 8x
|
|-
| 10 %
| valign=middle align=middle |
50 |
| 10x 10x 10x
10x 10x 10x
|
|-
|}
Cyclops Stockpile is an Adventure Map location, and commonly known as one of the creature banks. It guarded by 20–50 cyclops. The more guards there are, the better the reward. The treasure contains 4-10 of each resources but not gold.
The guards are divided into five stacks of 4/6/8/10 Cyclopes (red hexes). 50% probability of getting a stack of Cyclops Kings in the lower left corner (C hex). All the guard stacks of the same speed are attacking in alphabetic order from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
Though War Machines are not available, the infinite shots effect of Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).