Double attack: Difference between revisions
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'''Creatures with double attack:''' | '''Creatures with double attack:''' | ||
* {{Cn|Marksman}} - shoots twice | |||
* {{Cn|Crusader}} | * {{Cn|Crusader}} | ||
* {{Cn|Grand Elf}} - shoots twice | * {{Cn|Grand Elf}} - shoots twice | ||
* {{Cn|Wolf Raider}} | * {{Cn|Wolf Raider}} | ||
* {{Cn|Cyclops King}} - throws 2 boulders, when aiming at castle walls | * {{Cn|Cyclops King}} - throws 2 boulders, when aiming at castle walls |
Revision as of 19:26, 28 March 2020
Double attack, or as phrased within the game strikes twice or shoots twice, is a special ability of some creatures, that enables them to attack the same target twice in one combat round. Creatures with double melee attacks execute their second attack right after the attacked stack has retaliated. Shooters who shoot twice do not get the second attack if engaged in a melee fight.
Creatures with double attack:
- Marksman - shoots twice
- Crusader
- Grand Elf - shoots twice
- Wolf Raider
- Cyclops King - throws 2 boulders, when aiming at castle walls
Horn of the Abyss
- Ayssids have a Ferocity ability which means a double attack if any unit in the attacked stack was killed by the first hit.