Dendroid Guard and Dendroid Soldier: Difference between revisions
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With even lower speed than the [[Dwarf and Battle Dwarf|dwarves]], the dendroid guard and soldier are almost exclusively considered to be garrison units, because they will slow down any hero on the adventure map. However, it should be noted that they bear health almost equal to a level 6 [[Wyvern and Wyvern Monarch|wyvern]], damage is not entirely bad, and also have good defense and ability. | With even lower speed than the [[Dwarf and Battle Dwarf|dwarves]], the dendroid guard and soldier are almost exclusively considered to be garrison units, because they will slow down any hero on the adventure map. However, it should be noted that they bear health almost equal to a level 6 [[Wyvern and Wyvern Monarch|wyvern]], damage is not entirely bad, and also have good defense and ability. | ||
During a defensive siege in which a section of the wall has been destroyed, the dendroids' binding ability can be utilized by binding an opponent's creature to the moat. The creature will therefore not only take 70 dmg per turn, but also block the entrance into the castle. | |||
{{creature 'see also'}} | {{creature 'see also'}} | ||
[[Category: Creatures]] | [[Category: Creatures]] |
Revision as of 16:07, 27 April 2020
Rampart creatures | |||||||||||||||
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Centaur | |||||||||||||||
Centaur Captain | |||||||||||||||
Level 2 | |||||||||||||||
Dwarf | |||||||||||||||
Battle Dwarf | |||||||||||||||
Level 3 | |||||||||||||||
Wood Elf | |||||||||||||||
Grand Elf | |||||||||||||||
Level 4 | |||||||||||||||
Pegasus | |||||||||||||||
Silver Pegasus | |||||||||||||||
Level 5 | |||||||||||||||
Dendroid Guard | |||||||||||||||
Dendroid Soldier | |||||||||||||||
Level 6 | |||||||||||||||
Unicorn | |||||||||||||||
War Unicorn | |||||||||||||||
Level 7 | |||||||||||||||
Green Dragon | |||||||||||||||
Gold Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Dendroid Guard | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Binding | ||||||||||||||||||
Dendroid Soldier | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Binding | ||||||||||||||||||
Portraits
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Dendroid Guards and Dendroid Soldiers are level 5 creatures of Rampart, that are recruited from the Dendroid Arches.
"Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed." RoE manual
Special ability
Dendroids' attack causes an enemy to bind to the ground, unable to move until the stack of dendroids that entangled them moves or perishes. The visual effect of binding is a bunch of roots appearing from the ground. Harpies are the exception because of their strike and return ability. They are bounded to the original hex they attacked from, and are not unbinded if the dendroid stack moves or dies.
Building the Dendroid Saplings increases dendroids' growth by 2 per week.
Heroes with a specialty
- Ryland the Ranger has dendroids as a specialty, which increases the Attack and Defense skills of any Dendroid Guards or Soldiers for each level attained after 5th level, and gives them a speed bonus of 1.
Horn of the Abyss
- In Horn of the Abyss Dendroid Soldier's appearance was fixed:
- File:Dendroid Soldier portrait.gif File:Dendroid Soldier portrait (HotA).gif
Tactics and info
User commentary
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With even lower speed than the dwarves, the dendroid guard and soldier are almost exclusively considered to be garrison units, because they will slow down any hero on the adventure map. However, it should be noted that they bear health almost equal to a level 6 wyvern, damage is not entirely bad, and also have good defense and ability.
During a defensive siege in which a section of the wall has been destroyed, the dendroids' binding ability can be utilized by binding an opponent's creature to the moat. The creature will therefore not only take 70 dmg per turn, but also block the entrance into the castle.