Talk:Armor of the Damned: Difference between revisions

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== Discussion ==
Armor of the Damned is one of the weakest combination artifacts in the game in regards to stats alone (+3 attack, +3 defense, +2 power, +2 knowledge). Conversely, its effect is easily one of the most powerful, casting a total of four spells at Expert level, at no cost, and leaving the hero free to cast another spell on their action (so potentially 5 spells in a single turn). Of the spells cast, only Misfortune is subpar. Slow is one of the best spells in the game and Weakness and Curse are both fairly potent, especially combined.
Since it casts its spells only when your first unit becomes active, Armor of the Damned works best with a speedy unit stack and/or combat speed artifacts. If the enemy moves before you, they may [[haste]] their units or slow yours, and cripple your army before the Armor ever has a chance of activating.
==Comments==
==Comments==
It's stated that the Armor also casts Disrupting Ray. This is bogus, however. [[User:Cid SilverWing|Cid SilverWing]] 01:09, 7 May 2009
It's stated that the Armor also casts Disrupting Ray. This is bogus, however. [[User:Cid SilverWing|Cid SilverWing]] 01:09, 7 May 2009

Latest revision as of 18:49, 17 May 2021

Comments[edit | hide | hide all]

It's stated that the Armor also casts Disrupting Ray. This is bogus, however. Cid SilverWing 01:09, 7 May 2009

I just found this armor laying on the ground but when I picked it up, it changed to Statue of Legion. Was it a bug or that's how it works?

That is a bug. I've noticed, that if the maps is created as a RoE map but played with SoD installed, the map can cause glitches with combination artifacts like the one at issue. –Kapteeni Ruoska 18:45, 14 November 2013 (CET)