Imp Cache: Difference between revisions
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[[Category: Creature Banks]] | [[Category: Creature Banks]] | ||
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Revision as of 02:20, 5 June 2021
Imp Cache | ||||||||
Picture | ||||||||
% | Guards | Content | XP | |||||
30 % |
|
1000 2 |
400 | |||||
30 % |
|
1500 3 |
600 | |||||
30 % |
|
2000 4 |
800 | |||||
10 % |
|
3000 6 |
1200 | |||||
Visiting scheme | ||||||||
The imp cache is an adventure map location, and commonly known as one of the creature banks. It is guarded by 100-300 imps divided into five stacks, one of which may be a stack of familiars. The more guards there are, the better the reward. The treasure contains 1000-3000 and 2-6 .
The guards are divided into five stacks of 20/30/40/60 Imps (red hexes). 50% probability of getting a stack of Familiars in the left lower corner (C hex). All the guard stacks with the same speed attack in alphabetic order: from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
Guards preview
The table shows how to pre-check the guard strength of an object without attacking it.
Guarding stacks accentuated with bold font should be considered in the first place.
Default settings for random map generator
- Terrain: any dry land.
- Value: 5000.
- Density: 100.
See also
See also: