Template:Cove unique buildings: Difference between revisions
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Revision as of 17:42, 1 December 2023
Structure | Effect | Cost | ||||||||
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Thieves' Guild | Opens 2 additional levels of information in Thieves' Guild. |
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Shipyard | Allows building boats if the town has access to water. |
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Grotto | Visiting hero can sacrifice creatures/artifacts to gain experience. |
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Pub | Horde Building. Growth +4/week for ![]() ![]() |
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Roost | Horde Building. Growth +3/week for ![]() ![]() |
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Lodestar | Grail Structure. +5000 ![]() Makes any terrain native to all Cove units |
n/a | |||||||
Total Cost: |
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See also:
- Template: Unique Buildings
- Template: Castle unique buildings
- Template: Rampart unique buildings
- Template: Tower unique buildings
- Template: Inferno unique buildings
- Template: Necropolis unique buildings
- Template: Dungeon unique buildings
- Template: Stronghold unique buildings
- Template: Fortress unique buildings
- Template: Conflux unique buildings