Template:ScenarioVars table: Difference between revisions
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| [[File:Size map icon.png]] | | [[File:Size map icon.png|Size|link=Map Attributes]] | ||
| [[File:Victory Condition map icon.png]] | | [[File:Victory Condition map icon.png|Victory Condition|link=Victory and Loss Conditions]] | ||
| [[File:Loss Condition map icon.png]] | | [[File:Loss Condition map icon.png|Loss Condition|link=Victory and Loss Conditions]] | ||
| [[File:Source map icon.png]] | | [[File:Source map icon.png|Source|link=Expansions]] | ||
| [[File:Players map icon.png]] | | [[File:Players map icon.png|Total Players / Human Players|link=Map Attributes]] | ||
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Revision as of 04:08, 13 December 2023
Usage
- Add "show_diff=" to include the difficulty column
Variables
NOTE: Defaults are in bold. No bold means the default is blank.
scenario | size | image_type u_image_type |
no_underground | description | victory | loss | allies | enemies | source | num_play | difficulty |
---|---|---|---|---|---|---|---|---|---|---|---|
Scenario name |
Map size |
Image type for map pics |
If present, no underground on map |
Scenario description |
Victory conditions | Loss conditions | List of colors: allied (min: 1) enemy (min: 0) |
Expansion added |
# of players (total/human) |
Default difficulty | |
S M L XL H XH G |
png jpg gif etc. |
(disabled) (enabled) |
get_cr - Accumulate Creatures get_res - Accumulate Resources get_art - Acquire Artifact get_grail - Build a Grail Structure get_town - Capture Town def_all - Defeat All Enemies def_all_mon - Defeat All Monsters def_hero - Defeat Hero def_mon - Defeat Monster flag_cr - Flag All Creature Dwellings flag_mine - Flag All Mines survive - Survive Until Time Expires trans_art - Transport Artifact up_town - Upgrade Town |
all - Lose All Your Towns and Heroes hero - Lose Hero town - Lose Town time - Time Expires |
{{red}} {{blue}} {{tan}} {{green}} {{orange}} {{purple}} {{teal}} {{pink}} |
roe ab sod hota |
Easy Normal Hard Expert Impossible |