Talk:Movement: Difference between revisions
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Ohhh, you're right. I thought, the hero's town counts! Yet, it says in the info page here that its the units'. Thanks, that is it it probably. So the hero's origin doesn't matter at all? | Ohhh, you're right. I thought, the hero's town counts! Yet, it says in the info page here that its the units'. Thanks, that is it it probably. So the hero's origin doesn't matter at all? | ||
: The hero's origin or [[Hero class|class]] has no role in movement. Only the origin of creatures has relevance. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:02, 3 December 2013 (CET) | : The hero's origin or [[Hero class|class]] has no role in movement. Only the origin of creatures has relevance. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:02, 3 December 2013 (CET) | ||
Thanks. |
Revision as of 12:57, 4 December 2013
Hmmm, maybe it was changed for Armageddon's Blade expansion? My fortress heros got the same penalties in swamps as other heroes! Thus i will use Pathfinding with all my heroes.
- Some kind of a bug is always a possibility. However, I believe this is not true. Perhaps not all the creatures in your army was from fortress? –Kapteeni Ruoska 09:29, 2 December 2013 (CET)
Ohhh, you're right. I thought, the hero's town counts! Yet, it says in the info page here that its the units'. Thanks, that is it it probably. So the hero's origin doesn't matter at all?
- The hero's origin or class has no role in movement. Only the origin of creatures has relevance. –Kapteeni Ruoska 09:02, 3 December 2013 (CET)
Thanks.