Experimental Shop: Difference between revisions
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! Guards !! Stacks !! Guards preview | ! Guards !! Stacks !! Guards preview | ||
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| 30 %: {{cn|Steel Golem|noname=}}x20 || style="text-align:center;" | | | 30 %: {{cn|Steel Golem|noname=}}x20 || style="text-align:center;" | 4 x5 || rowspan=2 | lots (20-49) of Steel Golems | ||
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| 30 %: {{cn|Steel Golem|noname=}}x40 || style="text-align:center;" | | | 30 %: {{cn|Steel Golem|noname=}}x40 || style="text-align:center;" | 8 x5 | ||
|- | |- | ||
| 30 %: {{cn|Steel Golem|noname=}}x60 || style="text-align:center;" | | | 30 %: {{cn|Steel Golem|noname=}}x60 || style="text-align:center;" | 12 x5 || rowspan=2 | horde (50-99) of Steel Golems | ||
|- | |- | ||
| 10 %: {{cn|Steel Golem|noname=}}x80 || style="text-align:center;" | | | 10 %: {{cn|Steel Golem|noname=}}x80 || style="text-align:center;" | 16 x5 | ||
|} | |} | ||
Revision as of 13:52, 7 January 2024
Experimental Shop | ||||||||
Picture | ||||||||
% | Guards | Content | XP | |||||
30 % |
|
1 Giant |
1125 | |||||
30 % |
|
2 Giants |
2250 | |||||
30 % |
|
3 Giants |
3375 | |||||
10 % |
|
4 Giants |
4500 | |||||
Visiting scheme | ||||||||
Event | ||||||||
You have found an Experimental Shop. Do you wish to attack the guards? * * * You have found what once was an Experimental Shop, but it has been deserted for some time. |
Experimental shop is an adventure map location, and commonly known as one of the creature banks. It is guarded by 20–80 Steel Golems. As a reward for defeating the Steel Golems, 1, 2, 3 or 4 Giants will join the hero's army. The more Steel Golems there are, the more Giants will join.
The guards are divided into five stacks of 4/8/12/16 Steel Golems (red hexes) and attack in alphabetic order: from A to E. The object's level can be preset by a map-maker.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
Guards preview
The table shows how to pre-check the guard strength of an object without attacking it.
Guards | Stacks | Guards preview |
---|---|---|
30 %: x20 | 4 x5 | lots (20-49) of Steel Golems |
30 %: x40 | 8 x5 | |
30 %: x60 | 12 x5 | horde (50-99) of Steel Golems |
10 %: x80 | 16 x5 |
Default settings for random map generator
- Terrain: any dry land.
- Value: 3500.
- Density: 80.
See also:
See also: