Template:Creature table row

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Variables

  1. Creature name
  2. Town
  3. Level
  4. Attack
  5. Defense
  6. Minimum damage
  7. Maximum damage
  8. Health
  9. Speed
  10. Cost (Gold)
  11. Resource (Mercury, Sulfur, Crystal or Gem)
  12. Special
  • image
  • crname+
  • If there is a hota version of the image, add "himage=(HotA)"

NOTE: Use the 'source' and 'only' parameters for content switching.

Examples

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Halfling Halfling Halfling Halfling 1 4 2 1 3 4 5 15 75 40 Gold   Ranged (24 shots), Positive Luck
Leprechaun Leprechaun Leprechaun Leprechaun 2 8 5 3 5 15 5 9 208 100 Gold   Doubles friendly unit Luck chance, Casts Fortune

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