Restoration of Erathia Manual Page 96
Castle Gate
Castle
Demon Gate Brimstone
Forsaken
Stormclouds Palace
Order of Fire
Town Hall
Mage Guild
Tavern
Imp Crucible
Blacksmith
Kennels
Hall of Sins
Fire Lake
Hell Hole
Marketplace
Inferno Towns
Inferno towns can be found in Erathian regions blighted by the emergence of the underworld on the
surface. Demoniac and Heretic heroes stand in uneasy alliance with these towns. Inferno armies have
great hand-to-hand attack units and are only slightly hampered at the lower levels by a lack of flying units
until the awesome, teleporting devil and arch devil units can be brought into play.
Inferno Specific Buildings
Structure
Cost
Requirements
Benefits
Blacksmith
1000 Gold+ 5 Wood
Village Hall
The Ammo Cart war machine (see War
Machines and Siege Features, pg. 126) can
be purchased from the Inferno blacksmith.
Brimstone Stormclouds
1000 Gold + 5 Sulfur
Fort
During a siege, the Brimstone Stormclouds
increase the Power skill of a hero by two.
Castle Gate
10000 Gold + 5 Wood
+ 5 Ore
Citadel
A visiting hero can pass through the Castle
Gate building to any other allied Inferno town
with a castle gate as long as that town does not
have a visiting hero present.
Order of Fire
1000 Gold + 5 Wood
Mage Guild Level I The Order of Fire permanently adds one to a
visiting hero's Power skill. This effect is applied
only once per scenario for each Order of
Fire visited.
Resource Silo
5000 Gold + 5 Ore
Marketplace
This upgrade to the marketplace provides 1
Mercury per day.