Paralyzing Venom

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Effect Affected unit cannot act
Duration 3 Rounds
Chance 20%
Resist Gold Dragons
Black Dragons
Magic Elementals

Paralyzing Venom is a special ability of Scorpicores. A target surviving a Scorpicore's melee attack has a 20% chance of being paralyzed immediately after. Paralyzed creatures completely skip their turn for the remainder of the current combat round and the two combat rounds thereafter. The effect is cancelled when the affected unit is attacked. Units that are paralyzed take full damage from attacks, but retaliate at only a quarter of their strength. The effect can be removed with Cure or Dispel. Unlike the Orb of Inhibition, the Recanter's Cloak prevents the special ability from being triggered.


Creatures with Paralyzing Venom

Template:Creaturetable Template:Creaturetablerow |}

External Links

Thread on HeroesCommunity started by Ecoris: Rules for (Creature) Spells and Orbs