User:ShushMaster/Test2
Jump to navigation
Jump to search
Halls | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Structure | Cost | Requirements | Benefits | |||||||
Village Hall |
|
• N/A | Automatically part of all towns; provides an income of 500 per day. | |||||||
Town Hall |
|
• Village Hall • Tavern |
Provides 1000 per day. | |||||||
City Hall |
|
• Town Hall • Blacksmith • Mage Guild Level 1 • Marketplace |
Provides 2000 per day. | |||||||
Capitol |
|
• City Hall • Castle |
Provides 4000 per day. |
Fortifications | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Structure | Cost | Requirements | Benefits | |||||||
Fort |
|
• Village Hall | Adds walls to a town | |||||||
Citadel |
|
• Fort | Adds moat and primary arrow tower to a town. Increases production of creature dwellings by 50%. | |||||||
Castle |
|
• Citadel | Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%. |
Mage Guilds | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Structure | Cost | Requirements | Benefits | |||||||
Mage Guild Level 1 |
|
• Village Hall | Five level 1 spells become available for heroes to learn. Heroes are able to purchase a spell book for 500 . | |||||||
Mage Guild Level 2 |
|
• Mage Guild Level 1 | Four level 2 spells become available for heroes to learn. | |||||||
Mage Guild Level 3 |
|
• Mage Guild Level 2 | Three level 3 spells become available for heroes to learn. | |||||||
Mage Guild Level 4 |
|
• Mage Guild Level 3 | Two level 4 spells become available for heroes to learn. | |||||||
Mage Guild Level 5 |
|
• Mage Guild Level 4 | One level 5 spell becomes available for heroes to learn. |