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  • flying units available at Stronghold Orc Tower ...
    2 KB (298 words) - 20:50, 7 December 2023
  • ...ns and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped * With two types of [[ranged attack]] units and two [[flying]] creature types available, Castle-based armies are well e ...
    8 KB (1,160 words) - 15:50, 3 May 2024
  • }} It permanently reanimates killed [[undead]], allied units similar to [[Resurrection]] spell. However, unlike Resurrection, the effect ...hold and Fortress have 0% chance, Cove and Conflux 10% and all others 20%; Tower with a Library has 29%). Additionally, Animate Dead is level 3 while Resurr ...
    3 KB (412 words) - 15:04, 8 February 2024
  • ...ts. It is very useful for towns with multiple shooters (e.g. [[Castle]], [[Tower]], or [[Dungeon]]). However, for towns whose primary attacking force is not ...This can give a significant increase in damage dealt by ranged attacks. [[Tower]] with [[Titan]]s and [[Magi]] (and [[Master Gremlin]]s), or [[Stronghold]] ...
    5 KB (644 words) - 00:39, 1 June 2024
  • ...rfare. While among them there is only one ranged attack creature, Fortress units are possessed of many special abilities to offset this deficiency."{{-}}<su * While among them there is only one ranged-attack creature, Fortress units possess many special abilities to offset this deficiency. ...
    8 KB (1,245 words) - 15:50, 3 May 2024
  • ...specially at the beginning of the combat. It can wipe out great amounts of units and weaken the enemy significantly. However, when fighting against an enemy A way to defend your tower army from lightning strikes is just to have Golems as your closest impact c ...
    3 KB (502 words) - 15:02, 8 February 2024
  • {{Cram|Griffin Tower|Griffin|Royal Griffin|no_dwelling=|pad=5px 10px 3px 7px}} ...stle]]. They can be recruited from the [[castle creature dwellings|Griffin Tower]]. ...
    8 KB (1,217 words) - 23:45, 19 April 2024
  • ...corresponding upgraded town dwellings, despite yielding only non-upgraded units. {{External dwellings table row|Castle|Archers' Tower|guards=||Archer|2|9|100|900}} ...
    14 KB (1,841 words) - 16:39, 22 May 2024
  • ...t epic battles using the unique miniature models that represent the iconic units from the original game. All battles will be performed with models on separa * {{town|Tower}} ― Expansion ...
    4 KB (567 words) - 14:08, 29 May 2024
  • {{Tower creatures}}{{Creature '''Nagas and Naga Queens''' are the level 6 creatures of [[Tower]]. They are recruited from the [[Golden Pavilion]]. ...
    10 KB (1,635 words) - 10:34, 16 March 2024
  • ...used to determine ''unit strength'', which is used in the calculations for units attack priority in battle (after [[Speed]] is taken into account) and the c {{value table row|Tower|Titan| 7500 | 5000 }} ...
    19 KB (2,155 words) - 21:23, 6 May 2024
  • In a [[Tower]] town defending against an AI, send a lone gargoyle to stand on the top or ...nits, and you have the [[Castle]] built, don't ever attack with non-ranged units until he can get within the siege wall. By the time he manages to get close ...
    9 KB (1,658 words) - 21:38, 8 December 2023
  • ...when fighting them, exploit these weaknesses - don't let them charge your units, hide behind obstacles, decimate them from range before mopping up with you ...acks. Be especially careful to not let them cross [[moat]]s or clear out [[Tower]] [[Land mine|mines]], unless you have plenty of [[Resurrection]]s availabl ...
    10 KB (1,543 words) - 23:50, 19 April 2024
  • information about all seven units that can be produced by this town. Any troop-producing ...ailable units (currently the Guardhouse, Archers' Tower, and Barracks show units ...
    29 KB (5,274 words) - 20:55, 7 December 2023
  • * [[Elemental]] units attacking the opposite Elemental unit do double basic damage ({{Cn|Air Elem ...ineer|name=Mechanics and Engineers}}{{-wh}} can only repair [[Mechanical]] units. This does not include [[Golems]], [[Bloodless]], [[Elementals]] or [[War M ...
    13 KB (1,996 words) - 13:11, 22 March 2024
  • | [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || Bug || When attacking a 2-hex unit from the middle hex above or below it ...s are still appearing in Russian.<br>* [[World on Fire]]: The "Laboratory" Tower town.<br>* [[Beyond the Horizon]]: Tan hero east of Burton. <br> * [[Tomb ...
    5 KB (767 words) - 17:36, 17 May 2024
  • '''Bug:''' the damage from [[arrow tower]]s during siege combat is not reduced by armorer secondary skill, but actua ...stly defensive (both [[Rampart]] and [[Fortress]] have slow but very tough units with abilities which make them perfect for defending towns, namely [[Dwarf ...
    4 KB (518 words) - 14:57, 8 February 2024
  • |Allows rampart, tower, fortress, stronghold and castle creatures to be mixed without a morale pen ...hese abilities apply to [[Undead]] or [[non-living|non-living (unliving)]] units. ...
    8 KB (1,235 words) - 22:24, 7 December 2023
  • {{Tower creatures}}{{Creature '''Giants and Titans''' are the level 7 creatures of [[Tower]]. They are recruited from the [[Cloud Temple]]. ...
    13 KB (2,171 words) - 00:04, 20 April 2024
  • ...ng released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always ...oduces +1 {{mercury}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. ...
    88 KB (12,105 words) - 21:39, 1 May 2024
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