Heroes of Might and Magic III: The Succession Wars
Heroes of Might and Magic III: The Succession Wars, often shortened to H3SW, is a mod project that aims to recreate Heroes of Might and Magic II: The Succession Wars with the Heroes of Might and Magic III mechanics, making it a hybrid of the two games, a sort of "Heroes 2.5".
Features[edit | hide | hide all]
- Classes as factions: like in Heroes II, each town has only one corresponding class, instead of having one "Might" class and one "Magic" class. So there is no "Castle" faction but a "Knight" faction, and so on.
- Heroes II hand-painted art style, instead of Heroes III's 3D renders. Original art from Heroes II is used where possible, and new art in the same style is created where needed.
- Dirt, Sand, Grass, Snow, Swamp, Desert, Wasteland, Lava, Water, and Rock terrains. (Technically, Rough is turned into Desert, and Underground into Wasteland.)
- Hero roster increased compared to Heroes II, since Heroes II had nine hero per class while Heroes III requires sixteen hero per town.
- Each class has one additional unit since Heroes II had six levels of creature per class, while Heroes III has seven. The new unit was inserted in the middle tiers, at level 3, 4, or 5.
- Like in the first two titles, not all units have an upgraded version.
Classes[edit | hide]
Things added for this mod that are not present in the base game are marked in light blue. Check the hover-over text to see where they originated from!
Description | Orig. Heroes | New Heroes | Units | |
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Knight | Good-aligned Might class. One of the original classes from Heroes I. |
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Sorceress | Good-aligned Magic class. One of the original classes from Heroes I. |
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Barbarian | Evil-aligned Might class. One of the original classes from Heroes I. |
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Warlock | Evil-aligned Magic class. One of the original classes from Heroes I. |
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Wizard | Good-aligned Magic class. Class originally added by Heroes II. |
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Necromancer | Evil-aligned Magic class. Class originally added by Heroes II. |
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Witch | Based on the Fortress of Heroes III. All heroes and units are new. |
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Dervish | Added by this mod, this groups together many of the neutral creatures from Heroes II as a coherent, desert-themed faction. Technically based on the Conflux. |
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Scenarios[edit | hide]
From Heroes I | From Heroes II | From Heroes III | Original |
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Gallery[edit | hide]