User:Turnam
Random bits for fun. User:Turnam/Pre-release screenshots
Pathfinding vs. Logistics
This table shows how many tiles in a straight line (not diagonal) a hero can move, depending on how much movement points it starts with and the cost of movement. For each amount, the movement is shown for basic move (without any movement skill), with Expert-level Logistics (which increases by the hero's movement points by 20% ), or Expert-level Pathfinding (which reduces the movement cost down by 75 points down to a minimum of 85 ).
- Pathfinding is useless on roads. Obviously, it will not find better paths than the roads.
- Logistics is slightly better on easy terrains and especially good on roads.
- Pathfinding is better on rough and wasteland terrains, and markedly better on sand and swamp.
Vori: Bulwark vs. Palace
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Alignment | Neutral | Good |
Visual Style | Dwarven Arts Déco | Faerie/Asian |
Mood | Grimdark | High Fantasy |
Tier 1 | Kobold -> Kobold Foreman | Nisse -> Tomte or Viking -> Einherjar |
Tier 2 | Argali (goat) | Ice Maiden -> Yuki Onna |
Tier 3 | Snow Elf (hunter) | White Tiger -> Sabertooth |
Tier 4 | Yeti -> Mountain Spirit | Snow Elf -> High Elf (mage) |
Tier 5 | (Snow Elf) Shaman | Yeti |
Tier 6 | Mammoth -> Armored Mammoth | Kirin |
Tier 7 | Jotunn -> Jotunn Warlord | Frost Giant -> Jotun or Valkyrie |
Mages Guild | 3? | 5 |
War Machine | ??? | ??? |
Resource Silo | ??? | ??? |
Shipyard | ??? | Yes |
Artifact Merchants | ??? | ??? |
Specific Buildings | Huge horn | Astrologer & Market of Time |