Talk:Horn of the Abyss

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"...goal of staying as true as possible to the original game"

It sounded good couple of years ago, but after banning the orb of inhibition and all the magic resist stuff I cannot describe it as 'staying as true as possible'. Theyre obviously started to tinker with a global balance. Subgoal - yes, but not a goal. If we're not comparing this to WoG ofc.--ShushMaster (talk) 20:42, 15 May 2018 (CEST)

Agreed. Removed bullet point from the description. ―imahero 00:29, 16 May 2018 (CEST)

Balance

One of their problems is the heavy inclination towards online games and tournaments, so a lot of shit they did is controversial, especially tinkering with hero specialties, like changing everything to % basis, tinkering with skills, banning arts and stuff. All for the sake a balance. It doesn't help that their personal town is pretty much overpowered. With polished creatures and heroes. Old heroes remain shit, like the tower ones.

  • dont think the focus on the online gameplay is something bad for the game. and their attempts to fix the global balance is kinda interesting. the only thing i need - on/off checkboxes for 'red orb/new resistance'-kind features to not feel like a beta-tester under an eternal curse of early access. --ShushMaster (talk) 16:33, 20 June 2018 (CEST)