User:ShushMaster/Test2
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Halls | |||||||||
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Structure | Cost | Requirements | |||||||
Village Hall |
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• N/A | |||||||
Benefits: Automatically part of all towns; provides an income of 500 per day. | |||||||||
Town Hall |
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• Village Hall • Tavern | |||||||
Benefits: Provides 1000 per day. | |||||||||
City Hall |
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• Town Hall • Blacksmith • Mage Guild Level 1 • Marketplace | |||||||
Benefits: Provides 2000 per day. | |||||||||
Capitol |
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• City Hall • Castle | |||||||
Benefits: Provides 4000 per day. |
Fortifications | |||||||||
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Structure | Cost | Requirements | |||||||
Fort |
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• Village Hall | |||||||
Benefits: Adds walls to a town | |||||||||
Citadel |
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• Fort | |||||||
Benefits: Adds moat and primary arrow tower to a town. Increases production of creature dwellings by 50%. | |||||||||
Castle |
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• Citadel | |||||||
Benefits: Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%. |
Mage Guilds | |||||||||
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Structure | Cost | Requirements | |||||||
Mage Guild Level 1 |
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• Village Hall | |||||||
Benefits: Five level 1 spells become available for heroes to learn. Heroes are able to purchase a spell book for 500 . | |||||||||
Mage Guild Level 2 |
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• Mage Guild Level 1 | |||||||
Benefits: Four level 2 spells become available for heroes to learn. | |||||||||
Mage Guild Level 3 |
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• Mage Guild Level 2 | |||||||
Benefits: Three level 3 spells become available for heroes to learn. | |||||||||
Mage Guild Level 4 |
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• Mage Guild Level 3 | |||||||
Benefits: Two level 4 spells become available for heroes to learn. | |||||||||
Mage Guild Level 5 |
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• Mage Guild Level 4 | |||||||
Benefits: One level 5 spell becomes available for heroes to learn. |