Gathering the Legion

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Second scenario of the Unholy Alliance campaign.

Campaign

Right-click text

The town of Hartferd has remained independent because the two lords of this region have been too busy fighting each other to turn their greedy eyes on new territories. Recent rumors place the Legion artifact in the vicinity, so life in Hartferd is likely to get a bit more complicated.

Prologue

On my way to visit some relatives in Erathia, I came across a village that had its sacred artifact, The Head of Legion, stolen. The mayor wants the head back as well as the other pieces of Legion, if I can find them. This is just what I need to lift my spirits, some fun!

Scenario

Map description

Yog must defeat the Necromancers creating havoc in this part of Erathia to win the scenario. However, if Yog is defeated in combat, the scenario is lost. Yog is limited to level 30 but will carry his experience and skills on to his next scenario.

Starting options

Timed events

Day 1 - Hartferd day 1.
The days and weeks searching for Sandro after his betrayal have proven fruitless. No one seems to have seen the wizard you describe. Some recognize the name from somewhere but just shrug when asked who and where he might be. Giving up for now, you decide to visit relatives who have moved from Krewlod into Erathia.

While you pass through a town called Hartferd, its mayor, a portly balding man called Timis, accosts you at the inn you're staying in.

"Please help us, sir... Crag Hack, if I may call you that. A matter of grave import has befallen us. A knight named Tyranell has stolen our town artifact, the Head of Legion, from us. The only reason Hartferd is on the map is because of this artifact, so it's important we get it back. Also, it's rumored that the other pieces of the Legion artifact are around; perhaps you could find those for us too? Once the full artifact is assembled, Hartferd would truly become a fabulous city. We can't offer you much reward, but you would be celebrated as a true hero and always welcome here."

As Timis is speaking you can't help but think of once again having to find artifacts for someone. Perhaps Sandro has his hand in this somehow. You probably would have helped him anyway, but now they couldn't hold you back with two dozen horses.

Day 2 - Warring Knights
As you start out on your quest to find the Stolen Head and other pieces of Legion, a scout rides up and tells you there are two other knight factions in the region. Both are looking, and neither is hospitable to outsiders.
Day 7 - Scout report.
Scouts report rumors that Tyranell (the knight who stole the Head of Legion) is hiding out somewhere on an Island in the southwest. As for the other pieces, there is not much to go on other than they might be underground somewhere in the area.
(57, 11, 0) Castle: Day 7 - Hartferd builders
The inhabitants of Hartferd are building up their town to help you.

Build: Guardhouse, Archers' Tower

(57, 11, 0) Castle: Day 14 - Build 2.
The inhabitants of Hartferd are building up their town to help you.

Build: Upg. Griffin Tower

(57, 11, 0) Castle: Day 21 - Building 3.
The inhabitants of Hartferd are building up their town to help you.

Build: Guardhouse, Barracks

(57, 11, 0) Castle: Day 28 - Building 4.
The inhabitants of Hartferd are building up their town to help you.

Build: Monastery

(57, 11, 0) Castle: Day 35 - Building 5.
The inhabitants of Hartferd are building up their town to help you.

Build: Training Grounds

Objects

Events

Location Message
8, 60, 0 You find an old retainer of Tyranell's, discharged from the knight's service and sitting dejected in the sand. You question him, and he tells you that Sandro was going to pay Tyranell well to find the Head and other pieces of Legion. Tyranell is just waiting for authorities to give up the search for him to continue his quest. For his information, you give the retainer some gold and send him on his way.

-30 Gold Gold

Towns

Location Type
5, 42, 0 Castle
10, 12, 0 Castle
33, 43, 0 Castle
35, 66, 0 Castle
57, 11, 0 Castle
59, 8, 1 Castle
66, 48, 0 Castle

Monsters

Location Type Message
31, 35, 1 Battle Dwarf Battle Dwarf
Treasure: 2000 Gold Gold
36, 37, 1 Battle Dwarf Battle Dwarf
Treasure: 1000 Gold Gold
44, 18, 0 Peasant Peasant Please don't hurt us! We'll do as you want, we promise!
48, 50, 0 Gold Dragon Gold Dragon
Treasure: 5 Mercury Mercury, 5 Sulfur Sulfur, 5 Crystal Crystals, 5 Gem Gems, 2000 Gold Gold,
61, 25, 0 Archangel Archangel The fighting shall stop! No one shall pass!

Heroes

Location Hero
5, 43, 0 Lord VelmorLord Velmor Lord Velmor the Knight
10, 58, 0 TyranellTyranell Tyranell the Knight
35, 67, 0 Lord ChasimLord Chasim Lord Chasim the Knight
57, 12, 0 Crag HackCrag Hack Crag Hack the Barbarian

Quest Guards

30, 42, 1 - Quest Guard
Proposal Message
The guards here say they have orders to only let Crag Hack pass.
68, 2, 0 - Quest Guard
Proposal Message
To pass to the tent beyond (giving you Island access) the guards want 8000 Gold gold.
Completion Message
The guards see you have the money to pass to the Island access tent. Do you wish to pay the toll?