Cavalier and Champion

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Castle creatures
Level 1
Pikeman Pikeman Pikeman
Halberdier Halberdier Halberdier
Level 2
Archer Archer
Marksman Marksman
Level 3
Griffin Griffin
Royal Griffin Royal Griffin
Level 4
Swordsman Swordsman
Crusader Crusader
Level 5
Monk Monk
Zealot Zealot
Level 6
Cavalier Cavalier
Champion Champion
Level 7
Angel Angel
Archangel Archangel
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Cavalier
 Cost per troop 

1000

Attack 15
Defense 15
Damage 15–25
Health 100
Speed 7
Movement Ground
Size 2
Growth 2
AI Value 1946
 Special abilities:
Jousting bonus
Champion
 Cost per troop 

1200

Attack 16
Defense 16
Damage 20–25
Health 100
Speed 9
Movement Ground
Size 2
Growth 2
AI Value 2100
 Special abilities:
Jousting bonus
Portraits
Shadow of Death   Horn of the Abyss
Training Grounds  

Cavaliers and Champions are level 6 creatures of Castle. They are recruited from Training Grounds.

"The horse-mounted cavalier and champion deal extra impact damage (+5% per hex traveled to creature attacked) when charging into battle." RoE manual

Cavaliers are upgraded to Champions for free when the hero visits Stables found on the Adventure Map.

Special ability

Moving before the attack will increase their damage by 5% for each hex. This ability has no cap, meaning the higher their Speed and traveled distance before attacking is, the higher their attack damage becomes. Obviously they don't benefit from this ability when counterattacking, and their optimal attack conditions require them to move the longest distance possible.

Pikemen and Halberdiers are immune to this jousting bonus, which means they only suffer the base damage from Cavaliers and Champions. When fighting them, it makes no difference whether your Champions move 9 hexes before attacking or none at all.

Heroes with a specialty

  • TyrisTyris Tyris the Knight has cavaliers as a specialty, which increases the attack and defense skills of any cavaliers or champions for each level attained after 6th level, and gives them a speed bonus of 1.

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See also: