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{{Fire spells}}{{Spell |0|0|0|0|10|10|20|0|0|0|0|0
{{Fire spells}}{{Spell |0|0|0|0|10|10|20|0|0|0|0
  | school      = Fire Magic
  | school      = Fire Magic
  | level      = 4th
  | level      = 4th
  | cost        = 24/20
  | cost        = 24/20
  | duration    = instant
  | duration    = instant
  | b_effect    = All troops take (30 + (power × 50 (40{{-wh}}))) points of damage.
  | b_effect    = All troops take (30 + (power × 50)) points of damage.
  | a_effect    = All troops take (60 + (power × 50 (40{{-wh}}))) points of damage.
  | a_effect    = All troops take (60 + (power × 50)) points of damage.
  | e_effect    = All troops take (120 + (power × 50 (40{{-wh}}))) points of damage.
  | e_effect    = All troops take (120 + (power × 50)) points of damage.
}} It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their [[Spell immunity|spell immunities]]. This allows to use specific tactics, including:
}} It damages all creatures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their [[Spell immunity|spell immunities]]. This allows to use specific tactics, including:
* '''[[Dragogeddon]]''' (using only Gold and/or Black Dragons in the battle. Green and Red Dragons will suffer from Armageddon, as they are not immune to level 4 spells, and are therefore useless in Dragogeddon);
* '''[[Dragogeddon]]''' (using only Gold and/or Black Dragons in the battle. Green and Red Dragons will suffer from Armageddon, as they are not immune to 4 and 5 level spells, and are therefore useless in Dragogeddon);
* [[Conflux]]'s '''Armageddon squad''', consisting of 4-7 tier Conflux units.
* [[Conflux]]'s '''Armageddon squad''', consisting of 4-7 tier Conflux units.


The highest possible damage for Armageddon cast by a player is 375154 points of damage. This requires Expert Fire Magic (or [[Fiery Fields]], or [[Magic plains]]), Expert [[Sorcery]], Sorcery as hero specialty (gives 5% bonus to Sorcery per level), maximum Power (99), maximum hero level (6424) and [[Orb of Tempestuous Fire]]. 370084 (ca. 98%) points are the bonus from Sorcery skill. Therefore this is the highest possible damage to deal to multiple units by one spell by a player. It is, however, possible for [[Faerie Dragon]] to cast spells of theoretically infinite strength. For highest possible damage to deal to one unit at once by one spell, see [[Implosion]].
'''Units immune to Armageddon:'''
 
'''Creatures immune to Armageddon:'''
* {{Cn|Earth Elemental|noname=}}{{Cn|Magma Elemental|name=Earth and Magma Elementals}}
* {{Cn|Earth Elemental|noname=}}{{Cn|Magma Elemental|name=Earth and Magma Elementals}}
{{immune|spell1234=1|spell12345=1|fire=1}}
{{immune|spell1234=1|spell12345=1|fire=1}}
'''Artifacts that provide immunity to Armageddon:'''
 
'''Artifacts that render units immune to Armageddon:'''
* {{An|Armageddon's Blade|link=Armageddon's Blade (artifact)}}
* {{An|Armageddon's Blade|link=Armageddon's Blade (artifact)}}
* {{An|Power of the Dragon Father|link=Power of the Dragon Father}}
* {{An|Power of the Dragon Father|link=Power of the Dragon Father}}
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{{fanopinion|
{{fanopinion|
Armageddon can cause even more damage to creatures than the [[Implosion]] if collateral damage is taken into account. Because Armageddon damages all creatures, it has become part of one of the most renowned tactics, often called [[Dragogeddon]]. The tactic requires fast creatures immune to Armageddon. In the original {{roe}}, [[Green Dragon and Gold Dragon|Gold Dragons]] and [[Red Dragon and Black Dragon|Black Dragons]] were the fastest creatures with immunity to Armageddon, and that is where the name of the tactic was probably derived. Later in {{ab}} and {{sod}}, the [[Phoenix]] became the fastest creature with immunity to Armageddon. In [[Inferno]], you may get Armageddon in the Mage Guild and use only [[Efreet and Efreet Sultan]]s who are immune to the spell. When the hero's army only consists of immune creatures, the hero may cast Armageddon without damaging his own creatures, in the process causing severe damage to the enemy. '''Note that Green and Red Dragons are not immune to Armageddon, thus they're useless for Dragogeddon.'''
Armageddon can cause even more damage to creatures than the [[Implosion]] if collateral damage is taken into account. Because Armageddon damages all creatures, it has become part of one of the most renowned tactics, often called [[Dragogeddon]]. The tactic requires fast creatures immune to Armageddon. In the original {{roe}}, [[Gold Dragon]]s and [[Black Dragon]]s where the fastest creatures with immunity to Armageddon, and that is where the name of the tactic was probably derived. Later in {{ab}} and {{sod}}, the [[Phoenix]] became the fastest creature with immmunity to Armageddon. When the hero's army only consists of immune creatures, the hero may cast Armageddon without damaging his own creatures, in the process causing severe damage to the enemy.


The town with the highest amount of creatures immune to Armageddon is [[Conflux]], with 4 out of 7 fully upgraded creatures being completely immune. On top of that, it's their highest-tier creatures. However, to balance that, Conflux can only learn Armageddon if they have the [[Aurora Borealis]]. This does not work in Horn of the Abyss. The only towns that can learn Armageddon are [[Inferno]], [[Dungeon]], and [[Necropolis]].
The town with the highest amount of creatures immune to Armageddon is [[Conflux]], with 4 out of 7 fully upgraded creatures being completely immune. On top of that, it's their highest-tier creatures. However, to balance that, Conflux cannot learn Armageddon at all in their Mage Guild, and neither can Rampart where Gold Dragons live.
}}<!-- end of fan opinion -->
}}<!-- end of fan opinion -->


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[[Category: Spells]]
[[Category: Spells]]
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