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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 15, 19, 0 | style="padding-left:7px; padding-right:5px;" | Fighters appear out of the underbrush and eye you warily. "Do you have permission to be here?" their commander asks.<p>You show him your axe and announce, "THIS is my permission!" With that the commander orders his warriors to attack you.<p><center>'''Guardians:''' 60 {{Cn|Swordsman|name=Swordsmen}}, 1 {{Cn|Crusader}}</p> |- | style="text-align:center;" | 15, 68, 0 | style="padding-left:7px; padding-right:5px;" | Lizardmen rise up out of the swamp and attack!<p><center>'''Guardians:''' 100 {{Cn|Lizardman|name=Lizardmen}}, 40 {{Cn|Lizard Warrior|name=Lizard Warriors}}</p> |- | style="text-align:center;" | 46, 39, 0 | style="padding-left:7px; padding-right:5px;" | Fighters appear out of the underbrush and eye you warily. "Do you have permission to be here?" their leader asks.<p>"Permission?" You laugh. "I don't need no stinking permission!" With that, the leader commands his fighters to charge.<p><center>'''Guardians:''' 60 {{Cn|Swordsman|name=Swordsmen}}, 1 {{Cn|Crusader}}</p> |- | style="text-align:center;" | 64, 9, 0 | style="padding-left:7px; padding-right:5px;" | The Stronghold leader and his clan ride forward to greet you. As you embrace your fellow Barbarian in a bear hug, you notice that his eyes look vacant. Although he has only kind words to say about Sandro, you wonder how the puny wizard really managed to persuade this stout Barbarian to assist you. |} ==== Towns ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Color ! Type ! Name |- | style="text-align:center;" | 11, 32, 0 | style="text-align:center;" | {{red}} | style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | style="padding-left:7px; padding-right:5px;" | First Sword |- | style="text-align:center;" | 32, 9, 0 | style="text-align:center;" | | style="padding-left:7px; padding-right:5px;" | {{town|Stronghold|nofort=}} | style="padding-left:7px; padding-right:5px;" | |- | style="text-align:center;" | 37, 44, 0 | style="text-align:center;" | {{red}} | style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}} | style="padding-left:7px; padding-right:5px;" | Second Sword |- | style="text-align:center;" | 55, 58, 0 | style="text-align:center;" | {{red}} | style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | style="padding-left:7px; padding-right:5px;" | Third Sword |- | style="text-align:center;" | 63, 8, 0 | style="text-align:center;" | {{blue}} | style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | style="padding-left:7px; padding-right:5px;" | |- | style="text-align:center;" | 68, 4, 1 | style="text-align:center;" | {{red}} | style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}} | style="padding-left:7px; padding-right:5px;" | |} '''Note:''' Red [[Fortress]] town is inaccessible to the human player. It is not connected with anything else, thus it cannot provide troops who can really fight against the human player. It is created so that AI cannot lose the scenario when the human player captures all [[Castle]] towns, thus making a battle with Marzeth inevitable. ==== Heroes ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Color ! Hero |- | style="text-align:center;" | 2, 7, 0 | style="text-align:center;" | {{red}} | style="padding-left:7px; padding-right:5px;" | {{H|Sorsha|Knight}} |- | style="text-align:center;" | 10, 61, 1 | style="text-align:center;" | {{red}} | style="padding-left:7px; padding-right:5px;" | {{H|Marzeth|image=Xarfax|Death Knight}} |- | style="text-align:center;" | 38, 70, 0 | style="text-align:center;" | {{red}} | style="padding-left:7px; padding-right:5px;" | {{H|Edric|Knight}} |- | style="text-align:center;" | 69, 2, 0 | style="text-align:center;" | {{blue}} | style="padding-left:7px; padding-right:5px;" | {{H|Crag Hack|Barbarian}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 45, 3, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Rogue}} | style="padding-left:7px; padding-right:5px;" | <center>'''Treasure:''' 5 {{c}} [[Crystal]]s, 200 {{g}} [[Gold]]</center> |- | style="text-align:center;" | 48, 7, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Rogue}} | style="padding-left:7px; padding-right:5px;" | <center>'''Treasure:''' 5 {{gem}} [[Gems]], 200 {{g}} [[Gold]]</center> |} ==== Signs ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 5, 69, 0 | style="padding-left:7px; padding-right:5px;" | Admittance to excavation prohibited upon pain of death. Signed Marzeth |- | style="text-align:center;" | 19, 19, 0 | style="padding-left:7px; padding-right:5px;" | These lands belong to the Knights of the Blade. If you do not have permission to be here, BEGONE! |- | style="text-align:center;" | 49, 36, 0 | style="padding-left:7px; padding-right:5px;" | These lands belong to the Knights of the Blade. If you do not have permission to be here, BEGONE! |} [[Category: Campaign scenarios]]
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