Boomerang

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Revision as of 22:28, 26 January 2024 by Phasma (talk | contribs) (Created page with "The template consisting of a large number of zones with default contents and several rich central treasure zones (Relic generation is possible). [[File:{{PAGENAME}}.png|512px|right]] __NOTOC__ ===Specifications=== *Map size: L+U. *Content types clarification: **55 (player zones, AI zones and white zones): content types (500–3000, 9), (3000–6000, 6), (10000–15000, 1). **242 (gold zones): content types (10000–15000, 9), (15000–20000, 6), (20000–30000, 1). *Star...")
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The template consisting of a large number of zones with default contents and several rich central treasure zones (Relic generation is possible).

Specifications[edit]

  • Map size: L+U.
  • Content types clarification:
    • 55 (player zones, AI zones and white zones): content types (500–3000, 9), (3000–6000, 6), (10000–15000, 1).
    • 242 (gold zones): content types (10000–15000, 9), (15000–20000, 6), (20000–30000, 1).
  • Starting player zones and AI zones have the native terrain of their corresponding town. The rest are generated with random terrain.
  • Special weeks are disabled.
  • Combat round limit is 100.
  • Suggested rules and settings:

See also[edit]