Elixir of Life: Difference between revisions
Jump to navigation
Jump to search
ShushMaster (talk | contribs) No edit summary |
m (→top: clean up) Tag: Manual revert |
||
(10 intermediate revisions by 6 users not shown) | |||
Line 9: | Line 9: | ||
| cost = 20000 | | cost = 20000 | ||
| event = You trip over the Elixir of Life, dust it off, and stick it in your pack. | | event = You trip over the Elixir of Life, dust it off, and stick it in your pack. | ||
| effect = All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures. | | effect = All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures.<br>'''Components effect:''' +4 [[HP]]. | ||
}} | }} | ||
In addition to the regular bonuses from combined artifacts, the Elixir of Life increases [[health]] of all living creatures by | In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic [[health]] of all living creatures by 25% (rounded down) and gives them a [[Regenerating|regeneration]] ability similar to that of [[Troll]]s or [[Wraith]]s (regenerate maximum 50 points of health). Neither of these abilities applies to [[Undead]] or [[non-living|non-living (unliving)]] units, they only get +4 [[HP]] bonus from components. | ||
The 25% health bonus is calculated using a creature's base health before other bonuses are added, so [[Imp]] will get 4 + 1 + 4 health, not 4 + 4 + 2. | |||
Requires the following artifacts to create: | Requires the following artifacts to create: | ||
Line 20: | Line 22: | ||
{{Artifact 'see also'}} | {{Artifact 'see also'}} | ||
[[Elixir of Life (campaign)]] | *[[Elixir of Life (campaign)]] | ||
[[Category: Relic artifacts]] | [[Category: Relic artifacts]] | ||
[[Category: Combination artifacts]] | [[Category: Combination artifacts]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 22:25, 7 December 2023
Elixir of Life | |||
Class: | relic | ||
Slot: | misc | ||
Blocks: | ring x2 | ||
Cost: | 20000 | ||
Effect: All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures. Components effect: +4 HP. | |||
Requires to combine: | |||
Ring of Life | |||
Ring of Vitality | |||
Vial of Lifeblood | |||
Elixir of Life is a relic class combination artifact and is equipped in the misc slot. Combination artifacts were first added in the Shadow of Death expansion.
In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic health of all living creatures by 25% (rounded down) and gives them a regeneration ability similar to that of Trolls or Wraiths (regenerate maximum 50 points of health). Neither of these abilities applies to Undead or non-living (unliving) units, they only get +4 HP bonus from components.
The 25% health bonus is calculated using a creature's base health before other bonuses are added, so Imp will get 4 + 1 + 4 health, not 4 + 4 + 2.
Requires the following artifacts to create: