Giant and Titan: Difference between revisions

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Line 10: Line 10:
  | Health    = 150
  | Health    = 150
  | Shots    = -
  | Shots    = -
  | Cost      = 2000 [[gold]] + 1 [[Gems|gem]]
  | Cost      = 1 {{Gem}} 2000
  | Special  = [[Mind spell]] [[Spell immunity|immunity]]
  | Special  = [[Immunity]] to [[Mind spell]]
  | U_name    = Titan
  | U_name    = Titan
  | U_attack  = 24
  | U_attack  = 24
Line 19: Line 19:
  | U_health  = 300
  | U_health  = 300
  | U_shots  = 24
  | U_shots  = 24
  | U_cost    = 5000 [[gold]] + 2 [[Gems|gem]]
  | U_cost    = 2 {{Gem}} 5000
  | U_special = [[Mind spell]] [[Spell immunity|immunity]] + No [[Melee Penalty]] + [[Hate]]s [[Black Dragon]]s
  | U_special = [[Immunity]] to [[Mind spell]] + No [[Melee Penalty]] + [[Hate]]s [[Black Dragon]]s
}}  
}}  



Revision as of 08:00, 21 March 2014

Statistics
Giant
 Cost per troop 

1 Gem 2000

Attack 19
Defense
Damage 40–60
Health 150
Speed 7
Movement Ground
Size 1
Shots -
Growth 1
AI Value
 Special abilities:
Immunity to Mind spell
Titan
 Cost per troop 

2 Gem 5000

Attack 24
Defense
Damage 40–60
Health 300
Speed 11
Movement Ground
Size 1
Shots 24
Growth 1
AI Value
 Special abilities:
Immunity to Mind spell + No Melee Penalty + Hates Black Dragons

Giants and titans are level 7 creatures of tower town. They are recruited from cloud temple.

Giants and titans are immune to spells affecting the mind. Titans do 150% damage to black dragons, can hurl lightning bolts in a ranged attack, and suffer no penalty for hand-to-hand attacks making them the most powerful ranged attack unit in the game.

Template:Town creatures