Hand-to-hand: Difference between revisions

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'''Melee''' or '''hand-to-hand''' typically refers to [[creature]]s attack style to engage physical combat as opposite to [[ranged attack]]. Melee attack exposes the creature to [[retaliation]], a counter melee attack from the opponent. However, some creatures (e.g. [[devil and arch devil]]) attacks are so fearsome, that they do not leave the opponent chance to retaliate.
== Related topics ==
* [[Melee penalty]]
[[Category: Terms]]
[[Category: Terms]]
Hand-to-hand combat. [[Ranged unit]]s should generally not engage in it.
==Related Topics==
*[[Shield]]
*[[Melee Penalty]]

Revision as of 12:47, 10 December 2013

Melee or hand-to-hand typically refers to creatures attack style to engage physical combat as opposite to ranged attack. Melee attack exposes the creature to retaliation, a counter melee attack from the opponent. However, some creatures (e.g. devil and arch devil) attacks are so fearsome, that they do not leave the opponent chance to retaliate.

Related topics