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}} '''Necromancy''' is a [[secondary skill]] that enables the hero to raise killed enemy creatures as [[Skeleton and Skeleton Warrior|Skeletons (or Skeleton Warriors)]]. All [[Death Knight]]s and [[Necromancer]]s start with basic Necromancy skill, except [[Isra]] the [[Death Knight]] and [[Vidomina]] the [[Necromancer]], who both start with advanced Necromancy. Other hero classes cannot learn Necromancy, but they can acquire it from [[Scholar (Adventure Map)|Scholar]]s, [[Pandora's Box]]es, [[Seer's Hut]]s, [[Event]]s or [[Witch Hut]]s (unavailable by default). | }} '''Necromancy''' is a [[secondary skill]] that enables the hero to raise killed enemy creatures as [[Skeleton and Skeleton Warrior|Skeletons (or Skeleton Warriors)]]. All [[Death Knight]]s and [[Necromancer]]s start with basic Necromancy skill, except [[Isra]] the [[Death Knight]] and [[Vidomina]] the [[Necromancer]], who both start with advanced Necromancy. Other hero classes cannot learn Necromancy, but they can acquire it from [[Scholar (Adventure Map)|Scholar]]s, [[Pandora's Box]]es, [[Seer's Hut]]s, [[Event]]s or [[Witch Hut]]s (unavailable by default). | ||
'''Bug:''' AI heroes always raise exactly 1 Skeleton (or Lich), even if it should've | '''Bug:''' AI heroes always raise exactly 1 Skeleton (or Lich), even if it should've raise 100% of the creatures slain. In {{hota}}{{-wh}}, this bug was fixed but another bug appeared: AI somehow raises more Skeletons than it should be. | ||
'''Heroes with Necromancy as a starting skill:''' | '''Heroes with Necromancy as a starting skill:''' | ||
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* [[File: Necromancer portrait.gif]] All [[Necromancer]]s | * [[File: Necromancer portrait.gif]] All [[Necromancer]]s | ||
'''Heroes with | '''Heroes with a specialty in Necromancy:''' | ||
* {{H2|Isra|Death Knight}} | * {{H2|Isra|Death Knight}} | ||
* {{H2|Vidomina|Necromancer}} | * {{H2|Vidomina|Necromancer}} | ||
'''Skill | '''Skill affecting factors:''' | ||
* {{an|Amulet of the Undertaker}} – artifact increases Necromancy skill +5 %. (2,5 % in [[HotA]]){{-wh}} | * {{an|Amulet of the Undertaker}} – artifact increases Necromancy skill +5 %. (2,5 % in [[HotA]]){{-wh}} | ||
* {{an|Vampire's Cowl}} – artifact increases Necromancy skill +10 %. (5 % in [[HotA]]){{-wh}} | * {{an|Vampire's Cowl}} – artifact increases Necromancy skill +10 %. (5 % in [[HotA]]){{-wh}} | ||
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Additionally, with [[Cloak of the Undead King]], it is possible to raise other undead creatures instead of Skeletons. However, the cloak does not affect the skill percentages. | Additionally, with [[Cloak of the Undead King]], it is possible to raise other undead creatures instead of Skeletons. However, the cloak does not affect the skill percentages. | ||
== {{hota}} == | =={{hota}}== | ||
In {{hota}}, the skill percentages are decreased to 5%, 10% and 15%.{{-wh}} | In {{hota}}, the skill percentages are decreased to 5%, 10% and 15%.{{-wh}} | ||
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== Chance to get == | == Chance to get == | ||
{{Secondary skill chance explanation}} | {{Secondary skill chance explanation}} | ||
{{ZET SEC SKILL CHANCE TABLE| 0| 0| 0| 0| 0| 0| 0| 0|10|10| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0| | {{ZET SEC SKILL CHANCE TABLE| 0| 0| 0| 0| 0| 0| 0| 0|10|10| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0}} | ||
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{{user commentary| | {{user commentary| | ||
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[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
__NOTOC__ | __NOTOC__{{keywords}} |