Paralyzing Venom: Difference between revisions

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'''Paralyzing Venom''' is a [[special ability]] of [[Scorpicore]]s. A target surviving a Scorpicore's melee attack has a 20% chance of being paralyzed immediately after. Paralyzed creatures forgo their turn for the remainder of the current combat round and the two combat rounds thereafter, unless they are attacked meanwhile. Paralyzed creatures take full damage from attacks, but retaliate at only a quarter of their strength. The effect can be removed with [[Cure]] or [[Dispel]]. Paralyzing Venom is negated by the [[Recanter's Cloak]] and [[Cursed Ground]], but not by the [[Orb of Inhibition]].
'''Paralyzing Venom''' is a [[special ability]] of [[Scorpicore]]s. A target surviving a Scorpicore's melee attack has a 20% chance of being paralyzed immediately after. Paralyzed creatures forgo their turn for the remainder of the current combat round and the two combat rounds thereafter, unless they are attacked meanwhile. Paralyzed creatures take full damage from attacks, but retaliate at only a quarter of their strength. The effect can be removed with [[Cure]] or [[Dispel]]. Paralyzing Venom is negated by the [[Recanter's Cloak]] and [[Cursed Ground]], but not by the [[Orb of Inhibition]].


 
* {{Cn|Scorpicore}}
 
== Creatures with Paralyzing Venom ==
{{Creaturetable}}
{{Creaturetablerow|Scorpicore             |Dungeon  |6| 16| 14| 14| 20|  80| 11|  1050|              |[[Paralyzing Venom]], [[Flying]]}}
|}


== External Links ==
== External Links ==

Revision as of 08:07, 17 January 2017

Effect Affected unit cannot act
Duration 3 Rounds
Chance 20%
Resist Gold Dragons
Black Dragons
Magic Elementals

Paralyzing Venom is a special ability of Scorpicores. A target surviving a Scorpicore's melee attack has a 20% chance of being paralyzed immediately after. Paralyzed creatures forgo their turn for the remainder of the current combat round and the two combat rounds thereafter, unless they are attacked meanwhile. Paralyzed creatures take full damage from attacks, but retaliate at only a quarter of their strength. The effect can be removed with Cure or Dispel. Paralyzing Venom is negated by the Recanter's Cloak and Cursed Ground, but not by the Orb of Inhibition.

External Links

Thread on HeroesCommunity started by Ecoris: Rules for (Creature) Spells and Orbs