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{{towns}}
{{towns}}
'''Rampart''' is a [[alignment|good alignment]] [[town]] with the [[Ranger]] and [[Druid]] [[hero class]]es. Rampart represents [[AvLee]].
'''Rampart''' is a [[alignment|good alignment]] [[town]] with the [[ranger]] and [[druid]] [[hero class]]es. Rampart represents [[AvLee]].


''"The Druid and Ranger hero classes are native to Ramparts, which are built by creatures in allied defense of the unspoiled wilderness regions of Erathia. With two slow unit types, Dwarves and Dendroids, Rampart armies may be best suited to defensive tactics. Most of these creatures, however, have enemy hampering abilities that can be used to turn the tide against many opponents — especially those dependent on magical attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 104|RoE manual]]''</sup>
''"The Druid and Ranger hero classes are native to Ramparts, which are built by creatures in allied defense of the unspoiled wilderness regions of Erathia. With two slow unit types, Dwarves and Dendroids, Rampart armies may be best suited to defensive tactics. Most of these creatures, however, have enemy hampering abilities that can be used to turn the tide against many opponents — especially those dependent on magical attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 104|RoE manual]]''</sup>


Rampart's [[native terrain]] is [[grass]].
Rampart's [[native terrain]] is [[grass]].
__TOC__


==Rampart building tree==
==Rampart building tree==
{| style="margin-right:20px; float:left;"
[[File:RampartBuildingTree.png|600px|left]]
| [[File:RampartBuildingTree.png|600px]]
|}


[[Image:Rampart-in.png|none|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
[[Image:Rampart-in.png|right|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]]


{{Town cost summary|
{| float="left" class="wikitable sortable" style="white-space:nowrap; text-align: center; float:right;"
|common  = {{Building cost|{{W}}<br>45||{{O}}<br>40||||{{G}}<br>37000}}
! class="unsortable" | <span title="The type of resource required.">Resource</span>
|mage    = {{Building cost|{{W}}<br>25|{{M}}<br>28|{{O}}<br>25|{{S}}<br>28|{{C}}<br>28|{{Gem}}<br>28|{{G}}<br>6000}}
! <span title="Cost of building the Citadel, the Castle, and all base creature dwellings, including any associated prerequisites.">Basic</span>
|dwelling = {{Building cost|{{W}}<br>45||{{O}}<br>65||{{C}}<br>55|{{Gem}}<br>15|{{G}}<br>51500}}
! <span title="Cost of upgrading all creature dwellings, including any associated prerequisites.">Upgrades</span>
|unique  = {{Building cost|{{W}}<br>7|{{M}}<br>2|{{O}}<br>12|{{S}}<br>2|{{C}}<br>12|{{Gem}}<br>2|{{G}}<br>11500}}
! <span title="All buildings built and fully upgraded.">All</span>
|total    = {{Building cost|{{W}}<br>122|{{M}}<br>30|{{O}}<br>142|{{S}}<br>30|{{C}}<br>95|{{Gem}}<br>45|{{G}}<br>106000}}
|-
|troop    = 26620 {{G}}, 4 {{C}}
|{{Gold}}||35000||31000||109000
}}
|-
|{{Wood}}||50||25||127
|-
|{{Ore}}||60||35||142
|-
|{{Crystal}}||34||31||95
|-
|{{Gem}}||14||11||45
|-
|{{Mercury}}||4||6||30
|-
|{{Sulfur}}||4||6||30
|-
!colspan=2| Troop cost/week: !!colspan=2| 26620 {{Gold}} + 4 {{Crystal}}
|}
{{clear|left}}
{{clear|left}}
===Common Buildings and Mage Guild===
===Common Buildings and Mage Guild===
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{{clear|left}}
{{clear|left}}
==Heroes==
==Heroes==
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}


{{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Shadow of Death)}}
{{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Shadow of Death)}}
{{{{PAGENAME}} hero table}}
{{{{PAGENAME}} hero table}}
{{T!}}|content2= {{hero table|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Horn of the Abyss)}}
{{T!}}|content2= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Horn of the Abyss)}}
{{Hero table row|Clancy|image=Clancy|Ranger|Unicorns|Basic Interference|Basic Pathfinding|no_spell=}}
{{Hero table row|Clancy|image=Clancy|Ranger|Unicorns|Basic Interference|Basic Pathfinding|no_spell=}}
{{Hero table row|Ivor|image=Ivor|Ranger|Elves|Basic Archery|Basic Offense|no_spell=}}
{{Hero table row|Ivor|image=Ivor|Ranger|Elves|Basic Archery|Basic Offense|no_spell=}}
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* [[Thorgrim]] is banned by default for having [[Resistance]] specialty, being replaced with [[Giselle]], as Resistance is also banned by default.}}
* [[Thorgrim]] is banned by default for having [[Resistance]] specialty, being replaced with [[Giselle]], as Resistance is also banned by default.}}


'''Banned secondary skills:'''
===Banned secondary skills===
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.


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* Defending a town, it is possible to use [[Dendroid]]s to bind enemies in the moats.
* Defending a town, it is possible to use [[Dendroid]]s to bind enemies in the moats.
* Try to build [[Treasury]] as soon as possible. Having a Treasury, don't spend money on Days 5-7 if it isn't necessary, and try to sell resources for gold at a [[Marketplace]] or [[Trading Post]]. You will earn interest when the new week begins.
* Try to build [[Treasury]] as soon as possible. Having a Treasury, don't spend money on Days 5-7 if it isn't necessary, and try to sell resources for gold at a [[Marketplace]] or [[Trading Post]]. You will earn interest when the new week begins.
* [https://www.celestialheavens.com/viewpage.php?id{{=}}446 Strategy Guide for Rampart von Jolly Joker on Celestial Heavens]


'''Pros:'''
===Pros===
* [[Centaur]]s and [[Centaur Captain]]s are among the best 1st level creatures.
* [[Centaur]]s and [[Centaur Captain]]s are among the best 1st level creatures.
* Several [[Treasury|Treasuries]] can become extremely powerful in longer games as every treasury's 10% bonus is cumulative.
* Several [[Treasury|Treasuries]] can become extremely powerful in longer games as every treasury's 10% bonus is cumulative.
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* Several units with high speed rating can form a very potent force in the late game.
* Several units with high speed rating can form a very potent force in the late game.
* Rampart produces the most hit points per week of all towns.
* Rampart produces the most hit points per week of all towns.
* The weekly income with Capitol and the Resource Silo is enough to recruit all the units without any external mines.
* Many anti-magic abilities of creatures. This includes [[Dwarf and Battle Dwarf|Dwarves']] resistance, ability of [[Pegasus and Silver Pegasus|Pegasi]] to increase cost of a spell casted by the enemy hero, [[Unicorn and War Unicorn|Unicorns']] aura of resistance, and finally [[Green Dragon and Gold Dragon|Green and Gold Dragons']] immunity to the majority of spells (Gold Dragons can be part of [[Dragogeddon]]).
* Many anti-magic abilities of creatures. This includes [[Dwarf and Battle Dwarf|Dwarves']] resistance, ability of [[Pegasus and Silver Pegasus|Pegasi]] to increase cost of a spell casted by the enemy hero, [[Unicorn and War Unicorn|Unicorns']] aura of resistance, and finally [[Green Dragon and Gold Dragon|Green and Gold Dragons']] immunity to the majority of spells (Gold Dragons can be part of [[Dragogeddon]]).
* Unicorns are versatile high-level warriors, useful in both attack and defense. After being upgraded, they become one of the fastest creatures unable to fly, and have brilliant health. Moreover, they are very cheap, as [[Manticore and Scorpicore|Scorpicores]] and [[Wyvern and Wyvern Monarch|Wyvern Monarchs]] have higher price and lower stats than War Unicorns (while being quite faster than the latter and able to fly).
* Unicorns are versatile high-level warriors, useful in both attack and defense. After being upgraded, they become one of the fastest creatures unable to fly, and have brilliant health. Moreover, they are very cheap, as [[Manticore and Scorpicore|Scorpicores]] and [[Wyvern and Wyvern Monarch|Wyvern Monarchs]] have higher price and lower stats than War Unicorns (while being quite faster than the latter and able to fly).


'''Cons:'''
===Cons===
* Only 1 shooter (The [[Wood Elf]]/[[Grand Elf]]) which is only 3 lvl and has low hit points.
* Only 1 shooter (The [[Wood Elf]]/[[Grand Elf]]) which is only 3 lvl and has low hit points.
* [[Dendroid Guard]]s/[[Dendroid Soldier]]s and [[Dwarf|Dwarves]]/[[Battle Dwarf|Battle Dwarves]] slow armies down.
* [[Dendroid Guard]]s/[[Dendroid Soldier]]s and [[Dwarf|Dwarves]]/[[Battle Dwarf|Battle Dwarves]] slow armies down.
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== See also ==
== See also ==
* [[Town Comparison]]
* [[List of creatures]]
* [[List of creatures]]
* [[List of creatures (HotA)]]
* [[List of creatures (HotA)]]
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[[Category: Rampart]]
[[Category: Rampart]]
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