Restoration of Erathia Manual Page 39

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When the hero wins in battle, a portion of the opposition killed is resurrected

as skeletons and added to the hero’s army.

10% of enemy creatures killed are resurrected.

20% of enemy creatures killed are resurrected.

30% of enemy creatures killed are resurrected.


Increases the amount of hand-to-hand damage the hero’s troops inflict in

combat.

Inflicted damage is increased by 10%.

Inflicted damage is increased by 20%.

Inflicted damage is increased by 30%.


Reduces the movement penalty suffered by the hero when moving over

rough terrain.

See Terrain Movement Costs, pg. 16.


Creates a chance enemy spells cast on the hero’s troops will fail and have

no effect.

5% chance of spell failure.

10% chance of spell failure.

20% chance of spell failure.


Allows the hero to exchange spells with other heroes during trading sessions. Spell

exchange occurs automatically when the Hero Trade Screen appears. The hero

learns spells he or she doesn’t know and teaches spells unknown to the hero traded with.

Teach and learn spells second level and below.

Teach and learn spells of third level and below.

Teach and learn spells of fourth level and below.

Increases the hero’s view radius, which expands the area of the Adventure

Map revealed as the hero travels into unknown territory.

Hero’s view radius is increased by one square.

Hero’s view radius is increased by two squares.

Hero’s view radius is increased by three squares.


Increases the damaging effect of spells cast by the hero. Effect varies

depending on the spell cast.

Effectiveness of cast spells is increased by 5%.

Effectiveness of cast spells is increased by 10%.

Effectiveness of cast spells is increased by 15%.


Basic

Advanced

Expert


Enables you to arrange the hero’s troops on the battlefield prior to the

start of combat.

See Combat (pg. 42).

See Combat (pg. 42).

See Combat (pg. 42).


Water Magic


Description

Basic

Advanced

Expert


Increases the effectiveness of Water Magic spells cast by the hero.

Water Magic spells are cast at the basic level (see Spell Reference, pg. 76).

Water Magic spells are cast at the advanced level.

Water Magic spells are cast at the expert level.


Wisdom


Description

Basic

Advanced

Expert


Allows the hero to learn spells beyond the second level.

The hero can learn third level spells and below.

The hero can learn fourth level spells and below.

The hero can learn all spells.


Tactics


Description