Editing Restoration of Erathia Manual Page 43

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 20: Line 20:
Defend
Defend


If you want to skip a creature's action phase entirely, click the Defend button. The creature will be in
If you want to skip a creature’s action phase entirely, click the Defend button. The creature will be in


defense mode for the remainder of the round and will gain a bonus of 20% to their defense rating.
defense mode for the remainder of the round and will gain a bonus of 20% to their defense rating.
Line 31: Line 31:
either hand-to-hand or ranged. Depending on the circumstances, the player may or may not have
either hand-to-hand or ranged. Depending on the circumstances, the player may or may not have


control over special attacks. For specifics, consult your creatures' information in Town and Creature
control over special attacks. For specifics, consult your creatures’ information in Town and Creature


Reference (pg. 81).
Reference (pg. 81).
Line 59: Line 59:
2. This number is multiplied by the number of creatures in the attacking troop.
2. This number is multiplied by the number of creatures in the attacking troop.


3. A damage bonus is added/subtracted depending on the difference between the attacker's Attack skill
3. A damage bonus is added/subtracted depending on the difference between the attacker’s Attack skill


and the defender's Defense skill. If the attacker's Attack skill is higher, then damage is increased by
and the defender’s Defense skill. If the attacker’s Attack skill is higher, then damage is increased by


5% per point of difference (up to a maximum of 400%). If the Attack skill is lower, then damage is
5% per point of difference (up to a maximum of 400%). If the Attack skill is lower, then damage is
Line 71: Line 71:
4. Inflicted damage is subtracted from the health points of the creatures in the defending troop, one at
4. Inflicted damage is subtracted from the health points of the creatures in the defending troop, one at


a time. If a creature's health points are reduced to zero, the creature dies. Damage is carried over
a time. If a creature’s health points are reduced to zero, the creature dies. Damage is carried over


round-to-round in combat, and healed completely at the end of combat.
round-to-round in combat, and healed completely at the end of combat.
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)