Editing Talk:Armor of the Damned
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== Discussion == | |||
Armor of the Damned is one of the weakest combination artifacts in the game in regards to stats alone (+3 attack, +3 defense, +2 power, +2 knowledge). Conversely, its effect is easily one of the most powerful, casting a total of four spells at Expert level, at no cost, and leaving the hero free to cast another spell on their action (so potentially 5 spells in a single turn). Of the spells cast, only Misfortune is subpar. Slow is one of the best spells in the game and Weakness and Curse are both fairly potent, especially combined. | |||
Since it casts its spells only when your first unit becomes active, Armor of the Damned works best with a speedy unit stack and/or combat speed artifacts. If the enemy moves before you, they may [[haste]] their units or slow yours, and cripple your army before the Armor ever has a chance of activating. | |||
==Comments== | ==Comments== | ||
It's stated that the Armor also casts Disrupting Ray. This is bogus, however. [[User:Cid SilverWing|Cid SilverWing]] 01:09, 7 May 2009 | It's stated that the Armor also casts Disrupting Ray. This is bogus, however. [[User:Cid SilverWing|Cid SilverWing]] 01:09, 7 May 2009 |